After fight all lost troops are resurrected)
15 -Revelation Crystal(Gives +1 to magic defence permanently.
Only one-shot for hero)
16 -Dragon vein(regenerate hero’s mana completely.
Can be used once per week)
17 -stone of enlightment(gives 2500 XP.
Only one-shot for hero)
20 -weaponsmith(gives permanent +1 to hero’s might attack.
One-shot for a hero)
21 -mother earth shrine(increase hit points of all unit about 10%.
Once per every fight)
22 -blind maiden(increase hero’s destiny by 5.
Hero can use it only once)
24 -armoursmith(permanent +1 to the might defence.
28 -Shrine of the Seventh Dragon(Level up a hero for a sufficient payment.
Hero can use it only once)
29 -ice pearl shrine(+10 to army’s initiative.
Once per week)
30 -lighthouse(increase’s army morale.
Hero can use it once per week. )
Once per week.)
32 -Knight Shrine(+1 to unit’s movement radius and +5 to the morale for a week.
Hero can use it once per seven turns.)
Only once per fight)
2 -stone of enlightment(gives 2500 XP.
Hero can use it only once
3 -Revelation Crystal(Gives +1 to magic defence permanently.
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