It also describes the two modes - Battleground and Arena.
Victory is achieved by completing a certain quest.
However, your enemy can steal a mask from your base, so someone has to protect it.
It is crucial that someone protects the masks from being stolen.
Moreover, some of you should venture to steal the enemy’s masks and carry them to your base.
There has to be a Medic in such a team and preferably a tank to carry the mask.
On a map called Hall of the Bloodsworn you have to retain control over control points.
One side is protecting the points and the other side is trying to conquer them.
There is a time limit in which the attackers have to do it.
it’s possible for you to conquer a control point by activating the control nodes.
There are always two nodes in a room.
The teams switch their role after the times is up or after all rooms have been passed.
Arenas
Arenas are places where players can fight in organized groups.
There are several modes: 2 vs. 2, 3 vs. 3 and 5 vs. 5.
To start a battle you have to queue with your whole group.
There is no option of queuing alone.
You have to register you group first.
Remember that you might be in only one team for every mode.
The system will find you opponents on similar level than you are.
Your level is determined by the amount of points that your group has.
In the battle, each of the teams have a certain amount of respawns.
You should make your enemy use all of them by of course trying to kill them.
Arenas don’t carry any additional objectives.
You just fight against other players, that’s it.
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