It cannot be healed or resurrected.
Magic immunity
The creature cannot be targeted with negative spells or effects of any magic school.
All magic damage dealt by enemy’s attacks is reduced by half.
Cost: 65 gold
Cost: 138 gold
Unfettered
The creature is resistant to all forms of movement reduction.
Cost: 179 gold
Cost: 60 gold
Vulnerable to Water
The creature receives 25% more Water Damage.
Immune to Fire
The creature cannot be targeted with negative Fire Magic spells or effects.
Enemy fire attacks' damage is reduced by half.
Cost: 78 gold
Soldering Hands
Immediately repairs allied construct by recovering 150 of itsHealthpoints.
It also repairs destroyed Constructs.
Cost: 500 gold
Piercing Shot
This creature shoots all units that are in a line.
Cannot be used during melee combat.
Cost: 667 gold
Mana Drain
Each creature killed by this unit restores 1Manapoint of the hero.
The number of Mana points regained after a single hit is limited byMagiclevel of the hero.
Immune to Prime
The creature cannot be targeted by negative Prime Magic spells or effects.
Enemy attacks deal half of Prime Magic damage.
Cost: 867 gold
Magic Touch
Creature that is hit receives a random negative magic status.
Cost: 1300 gold
No retaliation
Enemy creatures cannot retaliate after this unit attacks.
The maximum number of additional damage is the number of units in the stack multiplied by maximum basic damage.
Cost: 1000 gold
Healing
Regenerates 20Healthpoints to allied creature (doesn’t work on Undead).
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