Note that you’re able to use theGrapnel Gunto grab its upper part#2.
After reaching the chimney hole, a cutscene showing Batman spectacularly gliding down will automatically play#1.
Move along the only possible route.
Afterwards move on, automatically getting past a couple obstacles#2.
Stop after reaching the hot balustrade.
Now you have to rhythmically press A#2in order to pop pop the valve.
Continue forward and interact with the nearby barrier#2.
Walk along the barrier to the middle part of the room and turn right#1.
carefully jump down onto stable ground and head forward.
Stop at the place where the game will suggest you turn onDetective Mode#2.
As you have probably noticed, the floor here is rather weak.
Move away to a safe distance and press RB to detonate the charge#2.
Now you might jump down onto the lower floor.
Start off by pressing the right trigger, thanks to which you will pass below the pipes#1.
At the same time, note that you have reached theLoading Bay.
kick off the inventory and choose theBatarang.
Hitting the switch will turn off the steam.
Move on and soon you will reach a tunnel with blazing fire#2.
Keep going along the only possible tunnel, listening to numerous conversations on the way.
Don’t get scared, as the camera will change its position after some time#1.
Don’t worry about thebanditsabove you, as they won’t notice you.
Your target is reaching the tunnel located in the west part of the Loading Bay#2.
Return to the main corridor and for a change use the left passage.
After a short walk you should reach the steam corridor#1.
you’re free to return to the previously explored corridor.
Afterwards take care of the otherenemiespresent in the room#1, remembering to perform dodges and counterattacks often.
you’re able to either destroy them or avoid getting hit.
After the fight, listen to new conversations withHarleyQuinnandAlfred.
Your current priority will change, as you will have to rescue the doctor abducted by Joker.
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