guides
Last update:11 May 2016
All tactics in BattleForge are based on similiar rules.
Supported by Kobold Trick and Glacier Shell it can create a true icey hell.
A deck consisting of the most characteristic purple units and spells supporting them.
When playing this deck you should use a unit with Swift at the beginning - most obviously Dreadcharger.
Shadow Phoenix will get rid of the weaker units, additionally resurrecting when there are enough dead.
If you make it to the 4th Orb, each of the mentioned units can tear the opponent aparat.
You should put up Orbs in this order: Shadow-Frost-Shadow-either.
Home Soil will also help.
Defenders will help protecting the base.
At the third Orb, you get Tremor with its ability, appreciated by players.
Put up Orbs in this order: Nature-Frost-Nature-either.
It’s best to start a match with Swiftclaw to quickly get to an additional Power Well.
Next, it’s possible for you to summon Windweavers and support them with Shaman.
When you encounter an enemy, immobilize him with Ensnaring Roots and calmly watch their life bar dwindle.
After reaching the second Orb, you could wait for Mountaineer - especially when playing against Fire or Shadow.
You should guard your own Orbs and Power Wells with Kobold Trick and Glacier Shell.
Burrower will be your solution for dealing with enemy units on walls.
Thanks to Ravage your creatures will live longer, Skyfire Drake gains a lot with this spell.
Put up Orbs in this order: Fire-Nature-Nature-either.
The latter two in combination with Termite Hill can destroy even two enemy’s Power Wells and an Orba.
Than, use the termites that will significantly damage the buildings in a target area.
There’s also Burrower for dealing with heavily manned walls or Ravage keeping our units longer alive.
That’s why Dreadnought is in the deck.
If you get enough Power, you might use this trick.
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