Secondary battery
4 x 120 mm; range 2 km.
Anti-aircraft
4 x 37 mm; range 2 km; average damage per second 4.
The ship was given as a gift during the 17th birthday of Wargaming.net.
It’s a unique ship that has many advantages and weaknesses unusual for cruisers.
Most of all, it’s very slow, its maximum speed is only 20 knots.
However, it has very small turning radius, it allows him to avoid enemy torpedoes.
He has a collector’s value as well.
Since Albany is a premium cruiser, it doesn’t require developing any modules.
At the beginning of the battle, decide in which direction you want to sail.
Maximum speed won’t allow you to change the flank during the battle.
Use mostly high explosive ammunition.
Your batteries have low caliber so the armor piercing ammunition won’t penetrate enemy ships anyway.
Aim mostly at enemy quarterdeck.
It will give you chance to set enemy on fire.
Aim mostly at the quarterdeck and the back ofAlbany.
This will give you chance to set the ship on fire or critically damage its drive.
You might hit the citadel.
Watch out for the fast enemy cannons.
They shouldn’t deal large damage to you, but they can easily set you on fire.
Wait with using the Damage Control Party until you get out ofAlbanyrange.
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