guides
Last update:31 August 2018
Doom’ssingle player campaign offers players a lot of weapons.
This chapter contains thefull list of all available weapons and grenades.
We have also listed theirmodifications and tips on how to unlock their masteries.
General information about the weapons
BFG-9000
The most powerful weapon in the game.
BFG is obtained automatically duringAdvanced Research Complexlevel.
This gun doesn’t appear in the weapons wheel.
Instead, you have to press one of the buttons to equip it.
BFG is used sparingly due to its limited ammo.
Because of that you should always be sure that each shot will kill as many demons as possible.
BFG doesn’t have any modifications nor upgrades.
Chaingun
Chaingun is one of the best weapons in the game.
It deals a lot of damage but it also slows the Doom Marine down.
Chaingun needs to spin-up before it can start shooting.
A great weapon against slow and heavily armored enemies.
This weapon has two modifications - Gatling Rotator and Mobile Turret.
This modification doesn’t have any direct offensive capabilities.
Instead, it allows you to continuously spin the barrels.
Thanks to that you’ve got the option to start shooting without waiting for the Chaingun to spin-up.
A good choice if you want to always be ready to use the Chaingun.
The mastery requires you tokill 5 demons in 5 seconds.
This challenge can be easily completed by fighting with weaker demons.
Wait for them to get closer to each other, preferably in a small room or a corridor.
This modification increases the Chaingun’s firepower by turning it into a mobile turret.
A good modification against powerful demons.
The mastery requires you tokill 4 demons during a single Mobile Turret deploy 5 times.
This challenge isn’t difficult to complete.
Wait until you get surrounded by at least 4, preferably weaker, demons.
Lesser demons die fast which means that your Chaingun won’t overheat.
Chainsaw
Chainsaw is a unique weapon that allows you to eliminate enemies at a close range.
you might find it inResource Operationslevel.
The Chainsaw doesn’t appear in the weapons wheel.
Instead, you have to press one of the buttons to equip it.
Its advantage is that enemies can’t defend themselves from Chainsaw attacks.
Chainsaw doesn’t have any modifications nor upgrades.
Super Shotgun
A double-barreled shotgun.
This weapon is found later in the game.
Owning it doesn’t mean that you should forget about using the standard Shotgun.
Both weapons have different usage and upgrades.
Super Shotgun is great when you want to deal a lot of damage at a short distance.
You should also prepare yourself to reload more often.
Super Shotgun has only one modification - Improvements.
An unusual modification because it doesn’t require you to activate it manually with a button.
Instead, makes the Super Shotgun more efficient.
Regular modifications shorten the reload time and give you penetrating shells.
The mastery requires you tokill more than one demon with a single shot 30 times.
This challenge isn’t difficult, it only requires a little bit of time.
Gauss Cannon
Gauss Cannon is the most powerful regular weapon inDoom.
Just like the Chaingun, this weapon is great when you are fighting against slow and very durable demons.
Don’t expect to be able to move fast when you have this weapon equipped.
On top of that, the Siege Mode modification forces you to stand still when you are using it.
Gauss Cannon has two modifications - Precision Bolt and Siege Mode.
This modification turns the Gauss Cannon into something that resembles a sniper rifle.
you might zoom in and use single powerful shots.
This modification is a good choice when you want to use the Gauss Cannon as a long-range weapon.
The mastery requires you tokill 5 Hell Knights with the Precision Bolt modification.
These monsters move around rather fast which can make aiming more difficult.
make a run at move away from a Hell Knight, stun him (e.g.
with the Plasma Rifle) or weaken him significantly (he won’t move).
Also, remember to aim at the head or close to it.
This modification turns the Gauss Cannon into a STATIONARY cannon with enormous firepower.
The weapon shoots a powerful energy beam but you won’t be able to move during the charge time.
The mastery requires you tokill at least 3 demons 10 timeswith Siege Mode.
Look for weaker and slower demons.
Heavy Assault Rifle
Heavy Assault Rifle is one of the most frequently used weapons in the game.
This rifle is great in eliminating weaker enemies and weakening the stronger ones.
Heavy Assault Rifle has two modifications - Tactical Scope and Micro Missiles.
The titular scope grants the Heavy Assault Rifle sniper capabilities.
Always aim at heads, especially when you already have Skull Cracker, one of the regular upgrades.
The mastery requires you tokill 50 demons with a headshot while aiming with the Tactical Scope.
Attack the weakest and slowest demons - they are hard to miss.
Also, you might be sure that a single headshot will finish them off.
Heavy Assault Rifle can now shoot small missiles.
The mastery requires you toattach 4 Micro Missiles to different monsters in less than 5 seconds.
The description can make this challenge look complicated but it really isn’t that difficult to do.
Simply wait until you encounter a larger group of enemies.
Missiles don’t have to kill them, they only need to get attached to different targets.
Pistol (UAC EMG Sidearm)
UAC EMG Pistol is the weakest weapon inDoom.
This is your starting gun.
you’re free to still use it to attack weaker demons.
However, you should remember to use charged shots because they deal more damage than the regular fire mode.
The Pistol’s unique feature is that it has unlimited ammo.
Pistol has only one modification - Charged Energy Shot.
This modification allows you to use charged shots.
It reduces the Pistol’s fire rate significantly but these charged shots deal much more damage.
The mastery requires you tokill 15 demons with a headshot while using Charged Energy Shot.
This isn’t difficult to do.
Target the slowest and the weakest demons.
A single charged shot should be enough to kill them.
Plasma Rifle
Plasma Rifle is one of the most frequently used weapons duringDoom’scampaign.
Another advantage of this weapon is the availability of ammo supplies.
Plasma Rifle has two modifications - Heat Blast and Stun Bomb.
Releases an energy wave.
However, this attack isn’t charged in the usual way.
The mastery requires you tokill a few demons with a single Heat Blast 20 times.
The game counts only those Heat Blast attacks that have killed at least 2 demons.
Use it to stun groups of weaker demons or single powerful enemies.
The mastery requires you tokill 30 stunned demons.
A simple challenge - you’re free to use this attack on weaker demons.
You should have enough time to kill stunned enemies before this effect wears off.
Rocket Launcher
Rocket Launcher is one of the heavier weapons inDoom.
However, it doesn’t slow you down as much as Chaingun or Gauss Cannon.
The only problem is that you’ve got the option to run out of ammo really fast.
Rocket Launcher has two modifications - Remote Detonation and Lock-On Burst.
Detonate rockets when they are still mid-air (before they hit a target).
The mastery requires you tokill at least 3 demons with Remote Detonation 15 times.
give a shot to use this modification every time you face the weakest enemies.
Be very careful - you don’t want to detonate your rocket either too soon or too late.
In our opinion, this modification is much better than the one described above.
Remember to be on the move when you are targeting a demon.
The mastery requires you tokill 5 Summoners with Lock-On Burst.
The picture above shows how this demon looks like.
Summoners often teleport around an entire battlefield so don’t worry if your first shot misses the target.
Combat Shotgun
Combat Shotgun is found within the first few minutes of the campaign.
Unlike the Pistol, this weapon is also useful during fights with more powerful demons.
Attack them at a short and medium distance.
Combat Shotgun isn’t useful against targets that are far away.
Ammo isn’t a problem for this weapon.
It can become even more powerful once you unlock its modifications.
Combat Shotgun has two modifications - Charged Burst and Explosive Shot.
A charged attack that shoots three rounds in a row - this attack covers a wider area.
Good for battles where you use the Combat Shotgun to attack groups of enemies.
However, this modification is also useful when you have to face fast demons.
This attack covers a wider area which means that demons have less chance to dodge.
The mastery requires you tokill 5 Mancubi with a Charged Burst.
The picture above shows how this demon looks like.
Mancubus is a very durable monster - think about weakening him before you use a Charged Burst.
Also, give a shot to use this attack from a really short distance to deal the maximum damage.
This modification turns the Combat Shotgun into a grenade launcher - projectiles shot with it act like grenades.
They don’t fly in a straight line like bullets do.
The mastery requires you tokill 20 Imps with an Explosive Shot.
One of the easiest challenges in the game.
Grenades
Besides weapons, the Doom Marine can also use various grenades.
Grenades can’t be upgraded nor modified.
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