Also important is the Gatherer’s Ggarden, where you’re able to buy new useful plasmids.
Shoot the lock to launch the door.
02-You are in theTea Garden.
Inside you will find several ammo rounds.
04-there are 2 recordings here as well.
You will go up the stairs marked on our map with the letterE.
Go to the table with a wooden mask.
You will be attacked by theHoudini Splicer.
Chase him until he stops running from you and kill him.
06-there is a Gene Bank and a recording here.
When you are ready, go through the door leading to the East.
Recording: “Arcadia closed” - Langford
07- go over the pedestrian bridge to the other side.
08-there’s a turret and a few Splicers.
Defeat them, and then go through a hidden door to a room with a safe.
There is also a door with a locking mechanism that you will launch by shooting it with theElectro Bolt.
Another secret room is behind a door in the wall next to the turret.
09-for the first time here you will encounter live wires stretched between the walls.
The best way to eliminate them is to fire a gun at the bolt sticking out of the wall.
12-If you turn right at the fork, you will find the firstU-Inventstation on your way.
To learn more about how it works, go to the appropriate section of this guide.
13- there is aLittle Sisterwith aBig Daddyand aGatherer’s Garden.
In the latter, you will find new plasmids to buy:Cyclone TrapandElectro Bolt 2.
This site is not associated with and/or endorsed by the 2K Games or 2K Boston.
All logos and images are copyrighted by their respective owners.