Their main advantage is high mobility and an extended range of fire.
Their biggest enemies are any key in of cavalry and slingers that can have a larger range than archers.
It is often a mistake - Barbarian archers are superior to Greece’s ones.
Focused Fire
This attack enables you to fire a volley of arrows to a chosen location.
Archimedes' Council
Increases the effective range of bows.
Bodkin Arrows
These arrows penetrate armor at the cost of overall damage.
Broadhead Arrows
These arrows deal more damage at the cost of lower armor penetration.
Useful for surprise attacks and for elimination of light units (bowmen, spearmen).
Flaming Arrows
Fire arrows.
Deal increased damage to both armored and light units.
Their downside is that they can only be utilized on stationary targets.
Trilobate Arrows
Arrows with increased range.
Hero of Athens' Council (Level 6)
Increases the ranged damage permanently.
Caltrops (level 10)
Caltrops are deployed instantly in a chosen location next to the unit.
Enables the players to stop the attacking unit in place.
Barbarians
Barbarians' archers are incredibly strong and fast.
They have better armor than Greek units, but they are still unusable in melee combat.
This faction does not have a dedicated leader for ranged units, but you may useany commanderyou like.
Consider forming a mixed team (archers and spearmen).
The ability allows you to fire a volley of arrows at the chosen target.
Dash (Level 4)
Increases your speed for 5 seconds.
Use to relocate, reach an enemy, or to escape.Cooldown Period: 35s.
These arrows are good at penetrating targets but the damage dealt is lowered.
These arrows deal more damage at the cost of lower armor penetration.
Hunt
A great passive bonus - increase the movement speed and the effective range of your units permanently.
Sacrifice Animals (Level 6)
Increases your ranged damage and the speed of the unit.
This site is not associated with and/or endorsed by the SEGA or Creative Assembly.
All logos and images are copyrighted by their respective owners.