guides
Last update:11 May 2016
Available tanks:
Tank is one of the most useful vehicle on the battlefield.
It’s incredibly durable and its rounds can penetrate any vehicle’s armor.
Controlling a tank and other tracked vehicles is very easy.
Except the driver, also agunnermay be in a tank.
He controls the machine gun.
A gunner is very useful for eliminating enemy infantry and aircraft.
Unlike the driver, he can shoot at a much bigger vertical angle.
Obviously, the damage is definitely lower, but it might save you in many situations.
It’s a good idea to shoot whenever it’s possible, especially that the gunner’s ammo isunlimited.
During a fight like that, mobility andcooperation between the driver and the gunnerare crucial.
You’ll be able to repair your tank to stay in the game.
You should, however, get some advantage from the very beginning.
Relative aim is often being turned off, but it’s your decision whether you need it or not.
The most important thing is your mouse sensitivity.
It will help you assess the danger and inform about current situation.
The role of a tank driver depends on some dynamic factors.
First of them is how your team handlestactical places(flags, beacons).
It often means 1v1 combat (vehicle vs vehicle) or facing enemy infantry.
What if the situation is morebalanced?
Then think about which places are worth defending or attacking.
The same applies to danger assessment.
If you decide to playdefensively, be sure that your position is correct.
You have to feel comfortable on your position.
Don’t forget tokeep movingto lower your chances of being hit.
Use all structures, buildings and other covers to increase your chance of survival.
Such behaviour will give you confidence and make destroying your tank hard.
Remember about themap- you’ll see the enemy before they see you!
Being anoffensivetanker is often harder than defending your tank while surrounded by teammates and buildings.
There are exceptions, obviously, because experienced engineers know some popular routes used by tanks.
Avoiding traps like that requires experience and cooperating with the gunner.
On your way, venture to pressQfrom time to time so you don’t hear an explosion.
Don’t forget that you may encounter hostile armored vehicles and engineers who defend their positions.
Guided shell
12 000
Anti-tank rounds that require keeping aim on a target.
They can be guided to targets out of your sight with laser.
Auto Loader
32 000
Significantly reduces reload time.
Coaxial HMG
39 000
Cal .50 HMG mounted on the turret.
Used for eliminating enemy infantry and light armored vehicles.
Thermal Optics
42 000
Black and white thermal vision that lets you see enemies more clearly at any distance.
Canister shell
46 000
120mm round with tungsten pellets inside.
Used mainly for eliminating infantry.
Fire Extinguisher
49 000
Fire Extinguisher that lets you make your tank usable again, therefore making regeneration possible.
Using it is possible only when the vehicle is heavily damaged.
Gunner: SOFLAM
52 000
For Gunners: it designates targets for laser guided weapons.
Reactive Armor
55 000
An armor that significantly reduces the chance to be hit with critical damage.
STAFF Shell
58 000
120mm round that identifies enemy units and explodes right above them, dealing high damage.
Sabot Shell
64 000
A round with no explosive, its velocity is much higher than other 120mm rounds.
Gunner: Incendiary
67 000
Creates smoke that deals damage to enemies nearby.
Active Protection
69 000
Active protection detects incoming missiles and eliminates them before they reach your tank.
It’s deactivated after missiles are eliminated or when it doesn’t detect any threat for some time.
Best combination:
Primary weapon:HE Shell.It deals more damage than a regular 120mm round.
Secondary weapon: according to your preferences,LMGorHMG.
The former has a higher rate of fire while the latter deals more damage.
IR Smokewill only protect you from guided missiles so it’s not the best choice.Active protectionwill probably be better.
Despite having a longer reload time and shorter duration, it will also stop any anti-tank rounds and aircraft.
Upgrade: Definitely choosereactive armorthat will make achieving a critical hit harder for the enemy.
Gunner optics: just like for the driver, choose between3x scopeandthermal optics.
Gunner upgrade:proximity scannermight be the most useful upgrade.
With it, enemies near your vehicle will appear on the minimap (often soldiers with C4).
Fighting the enemies
Cooperation between driver and gunneris essential for using a tank successfully.
The gunner, who plays as an Engineer, should be best atrepairing the tank.
To avoid it, turn the turret to the side you think is safe.
You’ll get out of the tank on this side.
Moreover, you have tohelp your driver with your anti-tank launcher.
Exit the same way you would to repair the tank.
During each round, you’ll fight against other land vehicles.
The most dangerous are obviously tanks and IFVs (Infantry Fighting Vehicles).
Don’t forget to keep moving to lower your chances of being hit.
Remember to use countermeasures and cooperate with the gunner.
Since tanks have the most durable armor in the front, attempt to keep facing the enemy.
Unfortunately, tanks also have a weak spot - armor on the back.
You must not let the enemy use it against you.
If you use STAFF shells, use them to eliminate vehicles more quickly.
Sometimes you’ll be able to spot an enemy vehicle much earlier.
In this case it will be hard to hit other vehicles, especially when they keep moving.
Perfecting shooting at moving targets is a matter of time.
To avoid enemy shots, keep moving and use covers.
Since your vehicle is heavily armored, soldiers of classes other than Engineer should not pose a threat.
To kill them effectively you needLMGorHMG.
Remember that when you’re close to buildings, hostile units might be waiting inside.
Use your main gun to get rid of them.
Sometimes it’s better to tear down one building than avoid combat.
That’s where the difficult part starts.
Eliminating aircraft might be very difficult or even impossible for a tank driver.
It’s askill possessed only by the best tankersand it requires a lot of experience.
Additionally, airborne vehicles are much faster.
You’ll have to predict where the enemy will fly next.
you’re able to useguided shells, but they require aiming at the enemy.
AGunnerwill be much more effective in eliminating aircraft (especially helicopters).
He’ll be much more effective in destroying vehicles with his gun.
He can also getSOFLAMupgrade that will let him designate targets.
Help
It might often seem that you should go to a place with many enemies.
It’s the most common mistake of tankers.
Always adjust your location to a situation and avoid too many enemies.
You never know if they are cooperating with, for example, an assault helicopter.
Don’t get tempted by the highest score or K/D balance.
have a go at support your team with defence and attacking key locations.
In Battlefield 4, the developers gave tanks only 5 120mm rounds.
Obviously they will regenerate, but you might’t run out of them.
Sensible use of weapons is a very important aspect of using a tank.
Don’t waste your rounds on targets that move too fast because the chance of hit is very low.
It’s quite important because soldiers with C4 often use their advantage over careless tankers.
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