You will have to push the sphere from the starting point to the hole (screen above).
for do that, you will have to make use of the two electromagnets and the pressure plate.
Start off by standing on the pressure plate#1.
As a result, shoot at the second magnet in the distance#2.
This time the sphere should roll to the upper part of the steel construction#1.
Aim at the left magnet and make the sphere move towards you#1.
It should hit the grate, so get back onto the pressure plat#2.
Shoot at the left magnet and make the sphere move slightly to the right#1.
Once again get off the plate to unlock the final part of the labyrinth#2.
Now you just need to push the sphere to the exit#1.
Afterwards approach the hole and collect the Trophy from the sphere#2.
Of course stand on it to begin the whole process.
After successfully landing, turn towards the last pressure plate.
It’s located nearby the Trophy cage, i.e.
north-east from here#1.
Equip the Line Launcher and shoot at the wall behind the pressure plate#2.
Right after beginning the ride, hold down the left trigger to slow down the whole process.
TROPHY 24
Gadgets used: Batclaw, Explosive Gel
Approach the Trophy from the north.
Instead of using the door, equip the Grapnel Gun and reach the upper balcony#1.
Locate a destructible wall there#2and make use of the Explosive Gel.
Pick up the Trophy.
TROPHY 25
Start off south-west of where the Trophy is, jumping over the fence.
Now look for a locked door#1.
Equip the Remote Electrical Charge and shoot with it into the engine.
Crouch, enter the small room and pick up the Trophy#2.
TROPHY 26
Stand on the pressure plate located west of the Trophy#1.
Note that it has led to the grate blocking access to the secret to temporarily raise.
Head towards them and perform a slide#2before the time runs out.
Pick up the Trophy.
Leave the area in the same way, without worrying about the grates now.
Stand opposite to the group of three question marks#1.
Equip a standard Batarang and get ready to throw three of them#2by tapping the left trigger.
Just like before, use the quick throw by tapping the left trigger.
If you manage to do it within the time limit, all the question marks should deactivate.
Look up and grab the Trophy using the Batclaw#2.
TROPHY 28
Gadgets used: Freeze Blast
Approach the Trophy from the west.
Gain momentum and perform a slide#2to reach the secret.
Approach the hacking mini-game and create the password#1.
Afterwards enter the car and pick up the Trophy#2.
TROPHY 30
Gadgets used: Explosive Gel
Approach the Trophy from the east.
Find a destructible wall#1and spray Explosive Gel onto it.
After a successful detonation, enter the small room and pick up the Trophy#2.
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