Regardless of the throw in of the fight, controlling the units remains unchanged in most of cases.
Rain or snow makes the troops more fatigued and you won’t be able to use fire arrows.
Regardless of the weather, the next step is to deploy troops.
Usually you set your units in lines: spearmen, followed by infantry, secured by cavalry on sides.
On back of your army you should have war machines, capable to attack enemy from a greater distance.
Your general should be located behind infantry, so he won’t be exposed to the direct attack.
Uphill are also important points on the battlefield.
Hilltops are also excellent defensive positions.
The last most common pop in of terrain is buildings and fortifications.
Heavy infantry will be both safe from the enemy fire and it will be impossible to flank it.
In addition they have palisades which reduce possible attack directions.
In case of siege the province capital you’ll come across thick walls surrounding the city.
Functions of each unit on the battlefield depend largely on the terrain and your and enemy army line-up.
The battle usually starts when two armies set in formations chosen by generals are placed against each other.
Your task is to counter them to make it make place for maneuvering.
Slingers should aim for poorly armored infantry and cavalry while archers and javelinmen can attack heavy armored enemy units.
Regardless of the choice, sooner or later you’ll meet in melee fight.
At this point a lot depends on the line-up of your army and faction you command.
Such clashes look nice on the paper but in reality the battlefield is much more variable.
Basins will allow your opponent to shoot your troops without possibility to fight back.
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