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Last update:09 March 2020

This page of theDivinity Original Sin 2guide containsa detailed description of Battlemage.

This class should be considered from the perspective of his race and needs of the party.

Below, you’re able to view starting parameters for this class.

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In the case ofBattlemage,there are three attributes that have been strengthened by default.

Additional strength also raises physical armor.

Additional intelligence also slightly increases magic armor.

PC

In case of theBattlemage, three abilities were improved:

Name

Notes

Warfare

1

More melee damage.

This one creates a happy combination with increased strength.

Aerotheurge

Magical armor piercing allows you to weaken the enemy right before hitting him with melee weapons.

PC

Persuasion

Better dialogue skills are also useful.

Talent

Comeback Kid- The character cannot be killed, for as long as he has 1 remaining HP.

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Commentary

Battering Ram

This ability allows you to cut the distance between you and the target.

PC

Additionally, everyone in the path of the charge is knocked down and takes damage.

Shocking Touch

Allows you to stun the opponent within immediate distance of you.

The stun effect deals damage from air.

PC

Rasa

Predispositions

Elf

None

Completely different predispositions.

No connection between the innate dexterity and any of the class’s attributes.

Human

Just like in the case of Elf.

PC

you might try it, but any other race of better predispositions will be much better for this class.

Dwarf

Moderate

Thanks to the passive bonus to strength, Dwarf can be a very good Battlemage.

Of course, the balance in using abilities will be slightly distorted here.

PlayStation

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Xbox

Mobile

Nintendo

Divinity: Original Sin II - Definitive Edition