guides
Last update:09 March 2020
This page of theDivinity Original Sin 2guide containsa detailed description of Battlemage.
This class should be considered from the perspective of his race and needs of the party.
Below, you’re able to view starting parameters for this class.
In the case ofBattlemage,there are three attributes that have been strengthened by default.
Additional strength also raises physical armor.
Additional intelligence also slightly increases magic armor.
In case of theBattlemage, three abilities were improved:
Name
Notes
Warfare
1
More melee damage.
This one creates a happy combination with increased strength.
Aerotheurge
Magical armor piercing allows you to weaken the enemy right before hitting him with melee weapons.
Persuasion
Better dialogue skills are also useful.
Talent
Comeback Kid- The character cannot be killed, for as long as he has 1 remaining HP.
Icon
Commentary
Battering Ram
This ability allows you to cut the distance between you and the target.
Additionally, everyone in the path of the charge is knocked down and takes damage.
Shocking Touch
Allows you to stun the opponent within immediate distance of you.
The stun effect deals damage from air.
Rasa
Predispositions
Elf
None
Completely different predispositions.
No connection between the innate dexterity and any of the class’s attributes.
Human
Just like in the case of Elf.
you might try it, but any other race of better predispositions will be much better for this class.
Dwarf
Moderate
Thanks to the passive bonus to strength, Dwarf can be a very good Battlemage.
Of course, the balance in using abilities will be slightly distorted here.
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