Much depends on how other players act and which heroes are drawn.
Below we have presented the combinations of heroes that create proven synergies and allow you to achieve good results.
Goblins and mechs - you have to start with something
Mechs are a great starter faction.
If you collect three goblins, you’ll also get increased armor and regeneration for a random ally.
The alternative to one of the three mechs is a very goodBounty Hunter.
The alternative is to put everything on one card and attempt to create anarmy of 6 goblins.
Thanks to their increased armor and life regeneration they can be a very annoying opponent.
It is worth complementing the whole with the strongest units from other classes/races, e.g.KunkaandDragon Knight,LichandEnigmaorTidehunterandMedusa.
It’s also easy to improve these units if there aren’t many players who invest in this class.
Other players will certainly pick up some champions for you.
Knights and their shields work well in the later phase of the game.
Thanks to them you will also gain the second level of knight synergy.
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