guides

Last update:02 October 2017

After you have regained control, go straight ahead and kick off the doors.

After you climb up the ladder, you will receive a new journal entry (Betrayed!).

You will reach a room with machines.

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Backtrack to where steam used to leak and where there you could hear a bell ringing.

Squeeze through the tanks and climb down the ladder.

You will wake up in a new room.

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It may seem that the monster is here, but it is not.

To get out of here, you first have to pull twopipes[1].

They are identical and close to each other, so there should be no problems with finding them.

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After you pull out the first one, light will go out.

and you will receive a new journal entry (Mandus is the Saboteur!).

After you remove the second one, steam will stop to leak from a nearby pipe.

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Before you have remover the pipes, steam used to leak here.

If the steam is gone, you will receive another one (Pressure regulator).

Opposite there is a mechanism inglass casing[1], andratchets underneath.

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Pick up one of the ratchets and throw it at the casing.

You will break the machine.

At this point, two monsters will appear in the room.

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Squeeze under the pipe and go right.

You will reach a ladder[1].

Quickly, climb up.

Amnesia: A Machine for Pigs

After you climb up, terminate the hatch.

You will receive a journal update (Into the Pipes and out of the Engines).

To the left, you will spot a passage.

Crouch and get under the pipe.

Go straight ahead a bit and climb up the ladder to the right.

You will reach a room with a map of the complex.

Take the lift[1].

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