So, before we decide for any of them, we should consider it carefully.

Below you’re able to find tables describing heroes who had chosen their destiny.

Abilities are gained during hero’s development of course.

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Might hero

Name

Reputation

Abilities

Knight

Fervor: The Morale and Might Damage of all friendly creatures are increased.

Vindicator

Blood

Anathema:Damage, Defense, Morale and Luck are decreased for the entire enemy army.

This effect cannot be dispelled.

PC

“Anathema” and “Mark of the Heretic” are removed after a successful attack.

Magic hero

Cleric

Bless:The Magic Power and Magic Defense of all friendly creatures are increased.

Confessor

Resurrection:A part of target destroyed friendly stack is resurrected.

PC

The resurrected stack can’t attack or be attacked during the turn it has been resurrected.

All Living friendly creatures regain Health.

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PC

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PC

PC

Might & Magic: Heroes VI