guides
Last update:11 May 2016
Get the jammer and hexahedron by opening all possible bluedoors.
Open next door with the help of jammer and available connectors.
Use theholein the wall to kick off the door that is close to the exit.
Move the connector forward while holding the door with thejammer.
You will need two connectors and one jammer for the last phase.
Second connector and jammer move to the place where you could find a metalball.
bring up the door with the second connector, stop the metal ball withjammer.
The first connector must be linked with the transmitter and be opening the penultimate door at the same time.
When everything is set as on the picture, take the sigil.
Before recording, initiate the reddoorwith connector and place the jammer on the redbutton.
After playing the whole movie you will have only two doors in front of you.
kick off the first one with the jammer, the second with the connector placed on the red button.
Get two jammers while walking through the place with two metalballs.
Stop one of them for a moment to make the passage easier.
Walk only when the balls are safely away.
Move both jammers to the spot with two turrets.
Stop both turrets and deactivate one of them with theswitchnear the wall.
After that, stop the turret with one jammer and fire up the door with the second one.
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