guides

Last update:11 May 2016

You control two heroes in first mission.

There are no enemies wandering around so units which are stationing along roads are only hazard here.

Main tasks:

Secondary tasks:

Hero:Remember that heroes you are controlling have low experience levels.

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Each of them has 10 mana points and it runs out quickly.

They differ in spells: Freyda possess offensive Eldritch Arrow spell, which inflicts minor injuries.

Laszlo can use Deflect Missile spell.

PC

Heroes can achieve 10th experience level.

As a first talent choose Benediction for each hero.

Then develop Attack/Defense/Luck to Expert level.

PC

Focus your attention on Freyda because in next mission You will control her fate.

Bonus:There is no possibility of choosing any bonus in first mission.

Armies controlled by both heroes will be doing quite well for the time being.

PC

You begin on the map’s edge(1).

All you should do is to defeat meeting armies (it is not hard).

Of course you should do it with as light casualties as possible.

PC

Collect all possible resources.

Two hostile camps are your aim(2).

They have small amounts of Haven units.

PC

The task concerning rescue of supporting units will become active right after starting the game(3).

Best go there with Laszlo, because his Deflect Missile spell cast on your archers will reduce losses.

When you done with Sylvan units make a run at attack units freed by you.

Heroes of Might and Magic V: Hammers of Fate

Units will be willing to join you.

A shop with the war machines can be also found on the map(4).

Ballista is a good friend during long battles.

You will be losing your units as a time goes by.

Some will die in the fight, some will desert, others will be caught in elven ambush.

Don’t worry however.

Gather as much gold as you’re able to.

You will be able to buy units on farms and in garrisons thanks to your reserves.

A building where it’s possible for you to recruit Cavaliers(5)is a strategic point.

And having 20 Cavaliers in the army will make you very powerful.

you could also recruit Footmen, Griffins and Marksmen in other garrisons.

Northeastern part of map is the next important point(6).

There are two strong units here: Water Elementals and Phoenixes.

Don’t even attempt to attack them with your basic units.

Admittedly it will be possible to defeat them but both fights will reduce your army very much.

Phoenixes are simply strong and they are reviving when you kill them for the first time.

Elementals however are weak in the infighting.

Show interest in this place only after overcoming the entire map and buying mighty armies.

Moreover take advantage of the Flag right by which will give you luck and bigger morale during the skirmish.

There is Seer’s hut in northwestern end of the map(7).

He’ll offer you a task: get rid of Druids in the south.

As an award you’ll get a big amount of experience points.

When the entire map will be plundered by you redeploy all your units to one hero.

You should have no problems defeating both hostile camps(2).

Secondary tasks will be done when you occupy all opponents' garrisons.

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