So, one obvious thing comes to head - you should think carefully about evolution of your cities.
In next paragraphs I’ll explain how to manage them in a way, which ensure a success.
Capitol
Capitol, our first residence, has to be everything.
In a second turn it’s worth to invest intoTown Hall- we doubled our gold income.
The most important thing isn’t (surprisingly?)
Thanks to that, our population increase, and game becomes much easier.
Of course we have to build structures for our creatures first.
So what we should build between third and a seventh turn?
That’s why I dissuade building atavern.
Usually recruiting buildings are good choice (but not upgraded versions!
), but not always.
About detailed development plan of races I’ll write in other guides, dedicated to them.
New lands mean new cities - you’ll read about them on next pages.
This site is not associated with and/or endorsed by the Ubisoft or Black Hole Games.
All logos and images are copyrighted by their respective owners.