High Guard - activate, to connect a unit with an allied building.

Unit can’t attack when active .

Description:Rather useless in PvP because you rarely use offensive buildings at the third Orb.

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Worth having in a PvE deck in a scenario where you have to defend an area.

The shields last 30 seconds and absorb 50% of all damage.

Can’t be used for 60 seconds after building the structure.

PC

Reusable after 60 seconds.

If you have a place in your deck - take it.

Ice Shield renews every 7 secnods, up to three times in total.

PC

Reusable after 20 seconds.

Description:A very cheap card that gives many profits.

Can be used in multicolor decks since it only requires one Frost Orb.

PC

Great abilities correspond to the great cost but the unit is well worth spending 250 Power on it.

Freezes enemy units in it’s target area for 10 seconds.

Reusable after 20 seconds

Description:Freezes and deals damage - and quite a lot of it.

PC

If it wasn’t for its very high cost, it would be a great card.

Most of the time though, it’s better to wait a while and summonAvatar of Frost.

Description:Automatic buildings repair?

PC

Reusable after 20 seconds.

Knocks back small and medium units.

Description:A very strong tower dealing a lot of damage that also has tons of defense.

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