guides
Last update:11 May 2016
The game starts in your office.
press the intercom[1], and listen to your guest.
Then, let him in.
Walk over to the corridor and talk to the man in the yellow coat.
[1]Then, approach the cabinet and collect the keys from there.
[2]
Return to the office and use the keys to fire up the drawer[1].
Collect scissors and return to your guest.
Use the scissors to cut the package open[1].
It is time for a puzzle now (Chapter 1: A puzzle).
After you solve the puzzle, launch the packet and collect a statuette of an octopus from there.
Objective completed:Late package
After a short cutscene, you will wake up in a boat.
Talk to thefisherman[1].
kick off the tap and return to the house.
Use the hose to extinguish the fire[1].
Objective completed:Defend the house
Climb up the stairs to the bedroom.
Draw back the curtains[1]and talk toCalliope[2].
Take theGolden Fishfrom her.
Objective completed:Meet Calliope
After the conversation, go out to the balcony and watch a short cutscene.
This site is not associated with and/or endorsed by the Artifex Mundi or Artifex Mundi.
All logos and images are copyrighted by their respective owners.