You start a conversation with two characters - duchessEmily Hillsborrowand cardinalGiuseppe Piaggi.
Business with Lord Mortimer.
Turn the questions back to the Duchess.
After that the main hero will have a vision.
Watch the short cut-scene and then speak with Emily Hillsborrow.
After leaving Emily another dialog starts.
Not at all, so lie to her!
Not at all, sorry.
The most probably place must be… Paris?
Pretend to be hurt for her not believing you.
(requiresManipulation)
Chat her up, it’ll make her lose her train of thought.
Glowing dots appear on Emily (just like in the picture above) - you have to punch them.
This mechanic won’t start if you don’t have the right ability.
After a while the conversation will end.
The duchess goes to the castle.
Speak with him:
Where is Lord Mortimer?
What do you know about my mother?
Are there any witnesses?
Have you found anything here?
(requiresQuestioning)
Let me have, the handkerchief, I’ll take care of it.
(requiresLogic)
You’ll give me back the handkerchief.
(requiresConviction)
You will kindly give me the handkerchief.
Pay attention to the balls of light that appear on your way and interact with them.
Thanks to that you could get a few items.
Find a clueoption can be used if you haveLogicability from Detective tree.
Thanks to that you will find the information immediately.
Otherwise, you will have to check the letters.
However, the rest of the letters also contain valuable information.
you’re free to also decide to examine the docs.
In front of the entrance gate you will see a damaged board from the platform.
Approach the gate and check your options.
you’re able to pop launch the gate by usingSubterfugesskill from Occultist tree (Pick the lockoption).
Otherwise, you have to chooseUse an iron bar.
Sadly, this won’t work but you get one more option -Force it open with the bar.
This option is available if your character hasAgilityskill.
In conclusion - you need eitherSubterfugesorAgilityskills to get through the gate.
Regardless of whether you searched the docs or not, you have to head to the castle.
Watch a short cut-scene and speak with Giuseppe.
What are the rules of confrontations?
This conversation is your first confrontation (the picture above shows how it looks like).
At the end there is an even more important part - the finale.
Remember that you’re free to use items during dialogs and, e.g.
refill Effort Points that are required to activate abilities.
You don’t have to pick every right answer - a finale is the most important part.
The conversation can still go on even if you make a mistake when choosing the “regular” answers.
However, this changes in a finale - making a mistake reduces your number of available Blunders.
Remember that choosing a dialog option related to a skill ISN’T always the right choice.
After a successful confrontation you receive a letter to your mother.
Go to the people standing near the fireplace.
This will increase your skills.
A conversation will start near that fireplace:
My mother.
About the surprising main door.
(requiresEtiquette)
Let’s avoid the subject.
(requiresDiversion)
She’s gone missing.
Soon, you will have to make another important choice.
Depending on your choice you will participate in different dialogs and get different information.
Discover what Holm knows about my mother
You go with Holm and Giuseppe to a different room.
There, you have to participate in a conversation:
What is the story exactly?
Does he know my mother?
What did my mother come here for?
What is the link between Hillsborrow and my mother?
Who could have held a grudge against my mother?
Is there anyone else missing other than my mother?
Elizabeth Adamssits near the fireplace.
Soon, she will start to feel sick:
Wait there, I’ll take care of this!
Don’t get involved!
you’re free to get information about her from Holm:
Who is she?
What’s wrong with her?
After this short conversation you go back to the rest of the guests.
Tell me more about this Mortimer.
Where does Emily know my mother from?
How did he come to know her?
When did he see her for the last time?
(requiresPolitics)
Or the mysteries that surround us?
Do the other in the Order know, do you think?
And what if Mother has left the island?
After the conversation you are joined by the rest of the guests.
Opening the letter from Giuseppe Piaggi
Regardless of your choices the guests will leave this place.
Your only option is to go to your room.
Head to the right hallway and walk a bit until you see a plate with your name.
This completes the first chapter ofThe Council.
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