guides
Last update:11 May 2016
Dead Space 3secrets in chapter 4: History' Ember.
EarthGov Artifacts (2)
S.C.A.F.
Log is located on the crate in front of you.
Inside the room after starting the chapter, between boxes on the right.
In admiral’s quarters, near the crate right from the entrance.
In the admiral’s quarters, on the crate, after climbing up the stairs.
In the admiral’s quarters, on the table.
The blueprint lies next to the body on the ground.
The upgrade is in the locker on the wall on the left side, near the entrance.
After leaving the ship and entering the space, fly around the ship, heading left.
You should see in a distance a part of the ship shown on the above screen.
Fly towards it and destroy one of shields - crates and weapon part will fly out of it.
After entering the ship and getting to the room with the ladder.
It lies on the table to the right, with helmet on it.
After activating CPU power, the log will be played automatically.
Inside the bathroom, this can be found on the right, next to the stairs.
You have to restore the power first, to gain an access.
Inside the room with many panels, on one of shelves enlightened with a purple light.
After turning off the generator, go to the other side of the room.
A weapon part lies on the panel in the middle.
After turning off the generator, go to the other side of the room.
Activate the blue module and the log will be played automatically.
Inside the room which can be opened with a torque bar crafted at the workbench.
On the wall to the left.
Inside the room which can be opened with a torque bar crafted at the workbench.
On the table to the right.
Greely go to the broken off part B1348.
On the other side you’ll find an entrance to the room, where artifact lies in the corner.
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