guides

Last update:11 May 2016

Wait until Korabelnikov appears, then talk to him (twice).

After he leaves, Zaretsky and Simonich will back, so give one of them balalaika and sheet music.

When both sailors start to play and sing, takesleeping pillsfrom the first aid kit.

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Then look at one of the glasses on the table next to the coach.

have a go at take it.

Examine also a refrigerator (LPM and PPM).

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Milena will say she’s thirsty, so the sailors will get out.

Go to Korabelnikov’s quarter - initiate the door by using the keycard.

The small box is on the bed.

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Also take asailing ordersand acopy of sailing orders(on the desk).

fire up the drawer and pick up ascrewdriverand akey ring.

Look at the picture on the left several times.

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Milena says something about number: 112 358 and two points after the eight.

It’s about Fibonacci sequence and two next numbers are 1 and 3 (13).

initiate the cabinet on the right.

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Take afilesigned Top Secret with lines of numbers.

you gotta find 10 differences between the orders.

The solution is on the screenshot above.

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Now go to the first officer room and click PPM on the door.

Overhear conversation - Sobolev is talking with mysterious Arkadiy (LPM).

Go to sick bay, but there is a doctor with his assistant.

Undercover Missions: Operation Kursk K-141

you better lure them out.

Go to leisure room.

Look under the hockey table (PPM) and take a piece ofcloth.

Examine the phone by using PPM and LPM, use the cloth on the phone and call the doctor.

Go to sick bay, steal thescalpelonce again (table on the left).

Then go to air treatment room where look at the ventilation pipe several times.

After getting a weapon go to the first officer quarter.

Look at the book lying on the floor and take anotebetween the book’s pages.

Read it in the inventory (the code is:HIDDEN).

pop pop the cabinet, you will getparts of a gas mask.

Assembly of the gas mask

Use it on Milena.

A hint and the correctly assembled mask on the screenshots above.

Milena will hear an explosion, so put the mask on (use it on Milena).

Go to radio room.

you gotta stop the fire, so take ablanketfrom the chair and use it on fire.

The machine is connected to the power.

Pick up abroken pipelying between the chair and unconscious sailor.

Look inside and takezipties.

Turn off the power by clicking the fuse box which is inside the locker.

Now use again the blanket on the fire and on smoke.

Look at the sailor and use the zipties on him.

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