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Last update:11 May 2016

Mission begins peacefully.

So move forward until you get to the barricade.

Then, turn right and enter a coffee shop.

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FewSectoidsandOutsiderswith a singleShield Commanderappears in front of you.

The last one is your priority target, because he can protect his allies with shield.

The easiest way to eliminate him is to useTaunt,commandos’ability.

PC

When enemy goes out from his cover, fire at him and throwgrenades.

If you don’t have acommandos,userecon’sCritical Strikeand massacre enemy with our firepower.

X stand for location of an alien and explosive barrel.

PC

The second wave appears when you clean up the first one - with several moreOutsidersand twoDrones.

As the latter ones can heal allies, you have to eliminate them as first.

Luckily, they are very fragile so oneCritical Strikeor shortrifleseries is enough to take them down.

PC

you’re able to do it in very simple way by firing at them.

When it’s done, go forward until you get to closed door in front of anti-aircraft cannon.

Order one of companions to open door and prepare for another attack.

PC

In the meantime, remember to choose a skill foragent Carte- he has surely leveled up.

When all enemies are down, go through the freshly open door and turn off anti-aircraft cannon.

Then go through the fortification and enter the bank.

PC

There you meet few more zombies, you could’t talk with them.

Pass them and go downstairs to the cellar.

There you meet a group of survivors.

PlayStation

Make your choice and enter the vault to pick upammoand leave the building.

Go through the yard and then through barber.

Jump into breach in front ofResupply Stationand go to its very end.

Xbox

Doing so, you’ll surprise three wanderingOutsiders.

When they’re dead, you’ll see twoDrones, oneShield Commanderfew moreOutsiders.

You should kill them in the order above.

The Bureau: XCOM Declassified

Dronesshould be killed withCritical Strikeor massive fire, whileShield Commanderis a piece of cake after usingLift.

Besides standardOutsidersandSectoidsyou’ll face also a new enemy:Muton.

Very useful isLift, which slows down enemies and let you kill him easier.

you’re able to also usegrenadesandmines(if you have anengineerin the squad) like alsoCritical Strike.

Finish off remaining enemies in random way,Mutonis your main target and danger.

Enter the university when the fight ends and find an assistant ofdoctor Weir.

Then leave the room by door on right.

As everyshotgun, it’s perfect for short range but nothing more.

Have said that,Laserisn’t too useful.

After a short walk, you get to another square full of aliens.

But the problem is a fact, that there is aTurreta bit later, which can immediately eliminateCarter’smen.

When weaker enemies are down, you’re able to focus on theTurret.

At this stage of the game, none of squad members can deal enough damage to it.

you’re free to also usegrenadesbut they will be needed later.

After replenishing ammo, go through the gate on right and prepare for a really difficult encounter.

In front ofCarterand his squad a reallySectopodwill appear.

This is an advanced alien machine with heavy armor and huge firepower.

Eliminate the machine ASAP or comingOutsiderandSectoidswill surround and kill you.

you’ve got the option to alsoLiftthis machine and fire at its back panels which are weaker.

Move forward until you get toResupply StationandBackpack Schematic.

The last one gives you very useful upgrade:Sharpshooter Pack(increases damage of headshots).

Equip team with new tools and move on.

When you get through few more locations, you get to a larger alien construction.

Your priority is, of course,Shield Commander- you have tolifthim quickly and eliminate.

Then take care ofDrones, which will heal themselves.

Luckily,reconcan eliminate them rapidly withCritical Strike.

After fight, collect ammo.

Unfortunately, most of nearbyammo packssuit onlyScatter Laser.

Because of that, conventional weapon without many bullets is slightly less useful right now.

During the next fight you have to think about getting more ammo.

So, you have to go through few more locations and collect ammo at laboratory entrance.

Watch cut scene withdoctor Weirand prepare for difficult battle.

Carterwill have to stand the whole army ofOutsiderssupported by singleShield Commander.

What is worse, there is even a flying fortress:Gunship.

Gigantic machine has a turret and deadly rockets.

So you have to constantly change positions and hide behind covers.

When battle ends, the mission ends.

you might return to the base.

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