At the end you are going to rescue John.

To do all of this you should probably:

As Pauline choose following options.

attempt to contact Weasel, then check Baxter’s card.

Article image

Check all phone numbers and search history.

When you find information about auction, check lot #3.

Move to the right and look at the coins in the third segment.

PC

nudge the second - it’s the coin of judgment.

Being at place, look at the red alarm on the boat’s post.

you’re free to’t just go on board, it’s crucial that you sneak in.

PC

In that case just jump down from the bridge.

Look through the small window.

Inside are two armed guests, one of them is sleeping.

PC

Take alife ring(under the window) and one of thepaddles(on the right).

Check the box near the left board and take afixing tape.

Use ladder to go on the roof.

PC

Check the entrance, Pauline will get an idea how to get rid of the guests (informationsurprise).

Combine two tubes with the elbow, you will get falseweapon.

Now use pliers on the plant (on the right) to get athorn.

PC

smack the window, smack the sleeping man and use the lasttube, thorn and your false weapon.

After conversation with two men talk with Weasel about everything.

After talking about meeting with the client, you will get information about his privateplane.

PlayStation

Talk about painting to get atablet.

Talk about coin to get information aboutgold.

Then look at Weasel, and at Pauline.

Xbox

Observation of Weasel:

Observation of Pauline:

Go upstairs, and out.

Look at The Westertoren Tower and use tablet to make a photo.

Come back to the living room.

Mobile

Look at Julius (guy on the left) and Marcus (on the right).

Observation of Julius:

After this observation you will get information about Julius' goldteeth.

Observation of Marcus:

Talk with Julius about everything, at last talk about plane (informationagreement).

Nintendo

If you want to know more about brothers talk with Marcus.

Surprisingly, Julius will agree, and you will getthree goldimplants.

Give them to Weasel.

Yesterday Origins

Look through the window and check the door.

Clicktabletin the inventory, Pauline will check cameras.

Check the box on the left side of location.

grab the top of it and the opening in the box.

It is big enough for Pauline to reach out with her hand (informationhandle).

Now look at the boxes on the right.

Look at the boxes in the inventory (at the bottom).

After examining the big box, you will get informationhideout.

Take a woodenwedge(near the door; on the ground).

poke the floor and put the wedge under the loose tile.

Click Lenny and look at him.

you’re free to also click Gines and look at him.

Pauline will steal thekeyand get inside the building.

Look at the box on the right.

Open it and take acorkscrew.

you’re free to also look at other tools.

Check crate door, look at the coded lock (on the right).

Pull the lever on the left.

nudge the crate door to see John again.

Observation of John:

Talk with him about everything.

When you tell him everything is ready for escape, you will get informationMole.

Ask him about the code and dates.

As John take care of Boris.

attempt to talk with him, then look at the laboratory table.

Take abottle of horseradish powderand use it on Boris.

Talk with him about escape.

In the inventory pull out the blade of thecorkscrewwhich Pauline gave you.

Look at Boris:

Observation of Boris:

Finally cut the ties (use the corkscrew).

Use information about Mole on Boris.

Then in every dialogue choose any option you want.

For ending the game you will getThis Is Not the Endachievement.

If you played the game without skipping cinematics, you will getI Can See Everythingachievement.

If you end the game in maximum 250 minutes, you will getRun, Immortal, Runachievement).

Watch cinematics after credits.

This site is not associated with and/or endorsed by the or Pendulo Studios.

All logos and images are copyrighted by their respective owners.