You need really good argument.

Give one of them tickets for a boxing match.

Go to the cave and using tea bag take somegunpowderfrom the barrel which stands under rocks on the right.

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Now you have to set fire somehow.

Go the FitzRandolph’s office.

Convince him to quit smoking.

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You’ll receive his incandescentpipe.

Go out to the corridor and set fire to the gunpowder in the door using the pipe.

This way Dan will geta steam gun.

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Take the elevator and go to the lab.

Head to the backroom and then go along a rock tunnel to the right.

There are three characters stay behind a glass: Big Albert, Poet and Intangible Man.

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He would be perfect choice for swapping films if he is invisible.

Unfortunately he is smeared with paint.

Clean him with the steam gun.

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Now, just use the FitzRandolph distraction and artfully prepared plan will be successful.

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