Some of them are better at dispatching enemies, some other at drawing their attention.

More on how to efficiently combine skills can be found in the subsection dedicated to dispatching enemies.

The important thing is to use the right skills in the right time.

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Climbing ladders, hiding inside buildings and bushes.These options are available to each of your characters.

All characters except Takuma and Mugen can alsoswim.

Using vines and hooks.Jumping down.

PC

Tightroping.These are the skills of lightfooted ninjas.

Your characters can also jump down from the roofs, rock ledges and other high places.

If an enemy happens to be below them at the moment, they can also attack him directly.

PC

Drop attack is quicker than the standard melee move of any of the three characters.

Carrying dead enemies and dropping them from high places.This time it’s somewhat complicated.

Hayato can carry one enemy while standing, Mugen can carry two of them and run.

PC

Takuma is the only character unable to carry, drag, or drop bodies.

Using pistols, first aid kits, and stunning enemies.

Contextual actions.A few missions into the game and your characters will get access to firearms.

PC

The only exception is Mugen’s handcannon, able to kill a samurai in one shot.

Other firearms can only weaken those heavily-armored enemies.

First aid kits can be use on one’s active character or an ally.

PC

Every character, except for Takuma, can stun enemies.

First character under your command.

At the same time he’s the character that will take part in majority of missions.

PlayStation

He’s also very agile and can reach virtually any place.

He’s got 4 hp, making him a bit fragile for a frontline fighter, though.

Ninjato strikeis the first available skill.

Xbox

It’s a basic melee attack, very fast and effective.

Shuriken throwis a ranged elimination method.

The time can be reduced by ordering the shinobi to pick up the dying but not yet dead enemy.

Shadow Tactics: Blades of the Shogun

And one more thing - you’ve got only one piece of this famous throwing star.

Best used to eliminate two-man patrols and guards when paired with ninjato.

Stone throwis Hayato’s only way to draw enemy attention.

It’s got a decent range and it affects all enemies in range for 5 seconds.

She may be young, but as a thief few can match her agility.

She joins your party early on.

Her wide array of abilities includes climbing, jumping, swimming and tightroping.

This character specializes in indirect elimination of enemies and drawing their attention.

She has 4 hp, same as Hayato.

Daggeris used to eliminate enemies directly.

Despite its small size, its effectiveness equals the melee attacks of other characters.

Made to be combined with actions that draw enemy’s attention to specific locations.

Once you give the order to set up the trap, you cannot cancel the action.

After use, the trap needs to be picked up and reset.

Flute.Use it to draw enemy attention.

The sound of the flute can be heard from long distance and it may lure several guards.

Enemy soldiers or civilians will come to the exact spot where Yuki executed the action.

Heavily armored samurai who is a master swordsman.

He can eliminate single enemies, as well as whole groups.

His strength is immense - he is able to carry a lot of weight (e.g.

two bodies) and run at the same time!

Mugen is the only one able to defeat enemy samurais in an open encounter.

He has 8 health points.

When it comes to speed, it’s similar to Hayato’s attack, but generates less noise.

However, the combat animation lasts a few seconds, and cannot be interrupted.

In such situations, he is exposed to enemy attacks, and can be eliminated easily.

Sword Wind- an AoE attack.

Watch out - samurais are not vulnerable to this ability!

Bottle of Sake- a good decoy.

Works only on basic enemies.

He picks it up, and returns to his post.

If the enemy had already picked up the bottle, you have to eliminate him to retrieve your property.

Aiko’s assassination abilities rival Hayato’s, but she does her deeds discreetly and by using the environment.

Her main role is distraction, but she has a set of skills oriented towards elimination.

She is especially valuable if you have managed to get a disguise.

She can be treated as an equivalent of Spy fromCommandosor Kate fromDesperados.

Hairpins- A close-range attack, Aiko’s basic ability.

Keep that in mind, and eliminate the enemies when they have separated from others to avoid detection.

Can be performed while in disguise.

The number of uses is unlimited, but the effective radius is very small.

If the situation requires it, you’re able to eliminate a single enemy without losing the camouflage.

He is used as a support for more exposed heroes, and can eliminate troublesome enemies at long range.

Takuma also has an animal companion, who can attract enemies and expose them for attack.

Takuma has four health points, same as the rest of the group.

Rifle -Takuma has a musket, and is the only character capable of eliminating enemies from a distance.

His weapon has a very long range.

The weapon generates noise, but it is only heard in the point of origin.

Ammunition is limited, but some missions contain chests with additional bullets.

Grenades -Another ranged weapon.

Both types have similar range and radius.

However, the enemies have to be taken care of before they wake up.

The explosive grenade instantly eliminates all enemies in its radius, including samurais.

Tanuki, Kumaa tamed animal which can be controlled.

Kuma starts his act, attracting enemies and focusing their fields of vision on a certain location.

A very powerful ability, but works only on basic enemies.

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