Check our guide for learn how to fight with Chosen One’s in XCOM2: War of the Chosen.
Each of them can chose a maximum of five Strengths- the available choices have been listed below.
They begin with only two, but in time they will get the remaining three.
Strength
Description
All Seeing
The Chosen reveals any unit within its eyesight.
Beastmaster
The Chosen can summon wild aliens, such as Cyssalid, Berserker or Faceless.
Blast Shield
The Chosen doesn’t recieve explosive damage.
Brutal
Attacks of the Chosen lower the Will stat for all units in the vicinity.
General
The Chosen can summon ADVENT units.
Immunity: Melee
The Chosen doesn’t recieve melee damage.
Kinetic Plating
The attacks that miss the Chosen boost their armor (which is able to absorb damage).
Low Profile
The Chosen’s defense increases with every first attack of the given turn.
The effect works throughout the whole turn.
The defense improves the chances of missing.
Mechlord
The Chosen can call mechanized units such as ADVENT Mec, Codex or Sectopod.
Planewalker
The Chosen automatically teleports to any given location upon receiving damage.
Prelate
The Chosen can summon ADVENT Priest.
Renegation
The Chosen will regen a few HP after each own turn.
Revenge
The Chosen has a chance of counterattack if the player’s attack misses him.
Shadowstep
The Chosen doesn’t trigger the Reaction and Vigilance shots.
Shogun
The Chosen can summon ADVENT Stun Lancer.
Soulstealer
The Chosen replenishes HP every time a player’s soldier is hit.
Watchful
The Chosen can commence Vigilance after finishing their move.
Below, you might look up the available weaknesses.
Weakness
Adversary: Reapers
The Chosen receives increased damage from Reapers.
Adversary: Skirmishers
The Chosen receives increased damage from Skirmishers.
Adversary: Templars
The Chosen receives increased damage from Templars.
Shell-shock
The Chosen receives increased damage from explosions.
Grounding
Makes the enemy staying higher deal more damage.
Brittle
The Chosen receives increased damage from melee attacks.
Bewildered
The Chosen receives increased general damage from.
The Assassin is the first Chosen to be encountered in the game.
Here the similarities end, and the differences begin.
She also has the Shadowstep Ability by default, which renders the Vigilance Ability useless.
While he has a pretty powerful machine gun, he’s real strength lies in the psonic powers.
Also - as any psonic unit in the game - he’s able to take control over a soldier.
He also has two unique abilities.
The shield only disappears after all phantoms are vanquished.
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