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Last update:11 May 2016

The companions system of Neverwinter is basically a hired-helper system available for all characters.

At level 16 you will be given a Companion Quest.

The reward is your choice of one of five basic companions for free.

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Companions can range from simple mercenary humanoids to pet-like creatures.

Each character in a five-player group can summon their own companion.

you could have only set number of active companions and only one summoned.

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Non active “comps” are put toIdle companionstab in your inventory.

If your companion will die you (and only you) can help him to rise and keep fighting.

Companions will auto-heal when you will leave combat.

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