Germans blew up the bridge on the road leading to town of St. Fromond.
Simultaneously recruit one more engineer team in your base - they have to extend the base.
[2]
However, don’t get to close to the bridge for the moment.
Seize the munitions point next to it with your rifle squad, collect some ammo supplies.
Only afterwards your engineers can start to repair the bridge - select them and right-choose it.
Start thinking about some additional tanks too.
Now you have a mission ofseizing and securing the town of St. Fromond [*1].
Engineer team follows with repair tasks your tank as usual.
Capture the buildings on tank’s flanks with your infantry.
Kill all Jerrys on the square in the town but don’t seize for now the strategic point!
make a run at place your tanks so to protect them from the sides with walls.
[6]
You’ll see remote controlled self-propelled Goliat mines in places where you destroyed the trucks.
There should be three Nebelwerfers emplacements on the map (I placed them ingreenframes on my map).
It’s good to produce a Sherman-Crocodile (with flamethrower) earlier.
Drive in to the german base through the main gate on the southwest.
[13]
Drive in through the hole on the south too.
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