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Last update:01 February 2017

3 Forgrimm) Defeat the guards

Go through the gate.

There are morecustoms officerswaiting for you.

By not closing the passages immediately and fighting with customs officers you could earn more experience points.

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terminate the door (3).

Push creates (2).

Move the wagon (4).

PC

When you get to him, talk to him and agree to go to the courtyard.

5 Forgrimm) Get out the trap

In the courtyard you’ll be attacked bythearchersandtheballista.

Your task is to get close toarchery towersand wait untilthe ballistadestroys them aiming at you.

PC

6 Common) Go to the main tower

Now, head towardsthemain tower.

After a short conversation, the fight begins.

Remember to search his body after it’s over.

PC

After enteringthemain tower, once again you have to make a choice of how you want to get tothecommander.

you might listen toForgrimmand go throughthemain hallor listen toCuanoand take a stab at surprisethecommander.

When you’re done, go upstairs and initiate the door (M10, 11).

PC

You’ll find yourself in a room occupied bytwobody guards(M10, !

Talking to them is useless so you have to kill them.

Now kick off the door leading totheaudience hall (M10, 12)and enter it.

PC

Talk withthecommander (M10, 13)- you’ll be thrown into the cave whereamonsterappears.

7 Cuano) Take the commander by surprise

Go down tothedungeons (M10, 3).

You will be attacked bycombat dogs(M10, !

Drakensang: The River of Time

)released bythejailer (M10, 8).

After you kill the dogs, go to talk tothejailerwho is hiding in one of the cells.

To open it you have to use one ofthelevers on the walls (M10, 9).

Use them like this:

1.

Pull the lever to the boars' cell.

Pull the lever to the wolves' cell - animals will pitch into each other.

Pull the lever to the boars' cell - you’ll close it.

Pull the lever to the bear cell - the bear will join fighting animals and the jailer panics.

Pull the lever to the wolves' cell - you’ll close it.

Pull the lever to the jailer cell.

Thejailerwill be free and you’re able to:

a)Kill him.

b)Close him in the cell.

c)Let him free.

Later he will attack you withbodyguards(M10, !

Go outsidethedungeons (M10, 7)and openthedoor (M10, 5)withakeyyou got fromthejailer.

Go tothecommanders chambers (M10, 6).

Openthenext door (M10, 11).

You’ll find yourself in a room occupied by twobody guards(M10, !

Talking to them is useless so you have to kill them.

Now openthedoor leading to the audience hall (M10, 12)and enter it.

Talk withthecommander (M10, 13)- you’ll be thrown into the cave whereamonsterappears.

Morfus are much weaker than newtkraken, but do not ignore them.

When you kill them,thenewtkrakenwill show up again.

This situation repeats several times and finallythemonsterwill die, pullingthecommanderwith him.

9 Common) Return to the shore

Go outsidethecaveand head to yourship (M9, 1).

When you get close to it, another cut-scene starts.

You’ll see seriously wounded and unconsciousArdo.

you’re free to visitNadoretand other locations first.

Elves in danger

Obtained:During the quest13.

A toll is not enough.

You will learn aboutelvesandthepirates’attack on theirvillagefromthecommanderin thecustoms stronghold.

This mission is complete when you reachtheElven Forest.

Find a way to cure Ardo

Obtained:During the quest13.

A toll is not enough.

After you find unconsciousArdo.

  1. Find elves

Sail totheElven Forestnow.

When you reach it, you’ll see a scene withthepiratesandelves.

You will be contacted then byIsaliel Wingstroke (M12, 19).

Now you have to complete the quest16.

Pirates and Elvesto go further with curingArdo.

  1. Talk to Isaliel Wingstroke

This point will be available after completing16.

You have to complete the quest21.

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