Reward for the quest: XP, Street Cred.
Get into the ice bath.
Never Fade Away
When you arrive in Cyberspace, go to Brigitte and talk to her.
After a while, Silverhand’s memories of Alt will start appearing on the screen.
Alt Cunningham will be waiting for you inside.
After a short cutscene you will be able to talk to Alt.
Once the pair splits up, the next sequence from the same night will automatically start.
This time the action will take place outside.
A few thugs will approach Johnny and Alt.
You will witness a scene where Alt Cunningham is forcibly dragged into a van and abducted.
Johnny will wake up in Milt Nauman’s clinic.
He was brought there by someone called Thompson and the ripperdoc managed to patch him up.
Rogue arrives in the company of Santiago, a local dealer you may remember from the main jobDisasterpiece.
During the conversation, Arasaka agents will break into the room and an unavoidable fight will start.
Remember that Johnny does not have any first-aid kits on him.
If you are seriously injured, hide for a while to regenerate the missing health points.
When you go outside, you will face another unit of Arasaka agents.
Tackle your opponents and reach Thompson, who is waiting in a car for you.
Find the mainframe
After a short cutscene you will appear in the elevator inside the Arasaka Tower.
The building is full of agents so you will have to fight again.
Remember to make use of all possible cover to protect yourself from taking too much damage.
After the fight, enter the room with Alt and disconnect her from the connection.
The netrunner managed to escape into the Arasaka web link, where the corporation can’t reach her.
Brigitte wants to break through the Blackwall to contact Alt.
Talk to Alt
Go back to the BBS to talk to Brigitte.
Interestingly, it’s V who has to cross over to the other side of the Blackwall.
Johnny will also be there.
If you disposed of the NetWatch agent, you will talk to Brigitte.
Afterwards, you will be able to leave their hiding place without a fight.
If you want, you have the option to provoke them to combat.
Now you have to get out of the hideout.
The last opponent you will encounter in the chapel will be Placide.
Placide has resistance to chemical and electrical damage, butis highly vulnerable to thermal damage.
After winning the fight, take the key from Placide’s body and bring up the chapel door.
The mission will be over and you will have the opportunity to have another sincere conversation with Johnny.
This site is not associated with and/or endorsed by the CD Projekt RED or CD Projekt RED.
All logos and images are copyrighted by their respective owners.