SB 2 Air pressure plate.

SB 3 Water pressure plate.

SB 4 Fire pressure plate.

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SB 4.1 Primary entrance to the Fire pressure plate.

SB 3.1 Warrior statue.

SB 3.2 Fish statue.

Quests, traders and points of interests in Dark Forest - Divinity: Original Sin

SB 3.3 Praying woman statue.

SB 4.2 Alternative entrance to the Fire pressure plate.

After the conversation, you will gain access to a new teleportation point- Bellegard’s Maze.

Quests, traders and points of interests in Dark Forest - Divinity: Original Sin

After you get to the maze, you will notice a chessboard and three levers.

Each of the levers frees another animal: a rat, a cat or a dog.

Each of the points opens one door with valuables behind it.

Quests, traders and points of interests in Dark Forest - Divinity: Original Sin

Strategy is the key to solve the puzzle.

The cat eats the fish, the dog eats the bone and the rat eats cheese.

10- Knight’s Tomb.

Quests, traders and points of interests in Dark Forest - Divinity: Original Sin

It is a manhole hidden behind a large boulder, at the Western wall.

you oughta destroy the stone, because the manhole is under it.

4- The Kickstarter tree, the place where Weresheep appears.

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Merchant Nurt- a Tenebrium weapon merchant hiding under the roofing(2).

After the conversation, you will be able to tell on him to Grutilda.

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Divinity: Original Sin