guides
Last update:11 May 2016
Cover - buildings, train cars, carports, guard towers, etc.
Pathways and points of interest - ladders, catwalks, sniper positions, etc.
Fixed weapons and battle pickups.
Each helicopter pilot will like this map, as it’s possible to use numerous buildings as a cover.
Change of light forces adaptability of the tactics.
Levolution here is simple and not too exciting, but affects the game.
In the room below the pavement there are gas valves which you have to turn off.
It increases the pressure in the gaspipes and explosion, going through the whole map.
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