We have only taken into account the abilities that will make the beginning of the game much easier.
Field Repairs- This skill allows you to repair melee weapons with Scrap.
This is extremely useful, especially if you have upgraded a weapon through crafting.
Thanks to this particular skill, you’re able to repair your weapon and continue using it.
Hard Hitter- This skill increases damage dealt by melee weapons (those looted and created through crafting).
The bonus damage is very useful.
Remember, however, that the critical damage applies to “standard” enemies.
This will not work on more powerful monsters.
The best use of this skill is targeting the heads of your opponents while the slow-motion mode is active.
you’ve got the option to kill all standard enemies with a single hit this way.
Fight and Flight- This skill provides greater precision while simultaneously moving around and aiming with ranged weapons.
On the Move- This ability allows you to reload your weapon while sprinting.
You will appreciate this feature especially during skirmishes against monsters and when fighting a Horde.
Nocked Up- This skill can significantly increase the damage dealt by crossbow bolts.
Unlock it only if the crossbow is your preferred special weapon.
In our opinion, it works well at the beginning of the game.
Hawkeyed- This skill causes plants to be displayed on the minimap.
Thief in the Night- This skill reduces the amount of noise generated by moving and falling.
This is a very useful ability that will help you in your more subtle endeavours.
Catch Your Breath- This skill reduces the cooldown on stamina regeneration.
This is hugely important during battles against monsters, when it may be necessary, e.g.
to sprint for a long time.
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