The locations are randomly generated, only the essential rooms (e.g.
those with the key) remain in the same place.
If you die, you begin the level from the beginning, and its plan is randomized.
The key can always be found in a special room either on the right or the left side.
Level 2:
Boss - attack directly with his sack.
Your best option will be to attack and then dodge by jumping back.
Level 3:
Boss - a very fast monster, which moves along a pentagram and summons numerous skeletons.
Avoid the lines of the pentagram, as the boss will instantly kill you as he moves.
Level 4:
Boss - a skeleton with a giant mace.
He’s slow, but he can dodge in addition to attacking.
Level 5:
Boss - great slime.
Very fast, attacks at close range.
Remember to keep moving.
Level 6:
Boss - a flying wizard surrounded by ghosts.
A very mobile spellcaster, who’ll shoot fireballs at you.
Keep moving to avoid his spells.
Ignore the ghosts and go straight for the wizard.
Level 7:
Boss - the same monster as in level 1, only stronger.
He leaves a trail of blood, which can damage you if you step on it.
Additionally, he can shoot firebolts from time to time.
You have be aware of your surroundings and don’t let yourself be cornered.
Level 8:
Boss - a fast monk.
The arena for this fight is bigger then usual and full of common mobs.
The monk will chase after you and throw knives at you, three at a time.
Final Boss- it’s a great cat that attacks with a sword.
He’ll execute a thrust and then retreat.
A good way to defeat it is to attack and the jump back.
Having mastered this method, the enemy will have nothing more to surprise your.
The game features many types of enemies.
Most of them are slow and can be easily avoided.
Large slime- slow, but splits into three small, very fast slimes upon death.
Small slime- appears after you kill a large slime, but you could also encounter it solo.
Brown and blue ducks- the most common mob.
Nothing special about it.
There are several variants that have different amounts of HP.
Ghost- can fly through items and obstacles.
Red duck- very fast and needs to be hit two times before it dies.
Often appears in groups and always leaves extra lives upon death.
Typically, they guard the door leading to the boss arena on each level.
Avoid them and attack.
The fireballs can damage other enemies.
There are several variants that have different amounts of HP.
Monk- can move quickly in straight lines, similarly to your character.
He can also throw knives.
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