guides
Last update:11 May 2016
In short: The final encounter with the cult.
Difficulty level: Hard.
The journey and the battle are challenging.
There is also a new jot down of enemies - Wights.
This quest takes you to theGreatwall Encampment.
Take a lot ofcurativeswith you.
It’s a good place for aferrystone.
Once you cross the keep’s gate, you’ll see fleeing cultists.
If you have trouble, check the Bestiary entries for advice.
On the premises, turn right to a small passage.
Upstairs, smash thebar blocking the gate.Pass the stairs leading down and go straight ahead to a large chamber.
Ser Estomawill unlock the passage only once you’ve killed theChimera.
you’re able to use theballistanear the gate behind which a knight is hiding.
A while later,rescure another knight to open a shortcut for you.
If you’re too late, you might simply go upstairs- there are a fewSkeleton Magesthere.
Otherwise,destroy the hordes of the undead to lure the bosses to the ground.
When they are busy summoning zombies, it’s possible for you to strike them all you like.
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