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Last update:11 May 2016

In short: The final encounter with the cult.

Difficulty level: Hard.

The journey and the battle are challenging.

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There is also a new jot down of enemies - Wights.

This quest takes you to theGreatwall Encampment.

Take a lot ofcurativeswith you.

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It’s a good place for aferrystone.

Once you cross the keep’s gate, you’ll see fleeing cultists.

If you have trouble, check the Bestiary entries for advice.

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On the premises, turn right to a small passage.

Upstairs, smash thebar blocking the gate.Pass the stairs leading down and go straight ahead to a large chamber.

Ser Estomawill unlock the passage only once you’ve killed theChimera.

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you’re able to use theballistanear the gate behind which a knight is hiding.

A while later,rescure another knight to open a shortcut for you.

If you’re too late, you might simply go upstairs- there are a fewSkeleton Magesthere.

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Otherwise,destroy the hordes of the undead to lure the bosses to the ground.

When they are busy summoning zombies, it’s possible for you to strike them all you like.

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Dragon’s Dogma