Our step-by-step guide explains how to safely lead all playable characters through the marshlands.

All team members must find their way to the village(M11,12).

You don’t need to follow this walkthrough closely.

Article image

you could enter the water, but stay crouched when moving.

Again, watch yourself when crossing shallow water.

Stay out of his reach or use nearby boulders and other obstacles.

PC

The area is guarded by a Long Coat.

This will allow you to lure the Long Coat away from other enemies.

Do so in a location where Hector will be able to kill him without raising an alarm.

PC

This action, of course, will be viewed as an accident.

The main entrance can be used by both characters.

The ivy located north of it is “reserved” for Isabelle.

PC

This will make it easier for you to continue your mission after Cooper and McCoy get to the area.

Pull Long Coat to the east to not get detected by the southern sniper or any other enemy.

The walking sniper from the upper bridges(M11,8)can also be eliminated.

PC

Do this when he is on a patrol away from the other three snipers.

Making your way to aforementioned bridges is very recommended.

You will also find a box of Buntline ammunition that will help you with challenges ahead.

PC

Lead the characters south-east.

An exception is a poncho-wearing opponent guarding a narrow passageway(M11,9).

We recommend that you shoot him using Buntline.

PlayStation

There are 3 more enemies west of the specified enemy, but you could ignore them.

A little further ahead, you will meet two opponents.

Attack his companions when they are out of his sight.

Xbox

Cooper and McCoy, unfortunately, can’t kill Long Coats.

you’re able to use the upper passageway(M11,11)which allows you to skip the opponent.

He is able to kill or stun Long Coats.

Desperados III

This site is not associated with and/or endorsed by the THQ Nordic / Nordic Games or Mimimi Games.

All logos and images are copyrighted by their respective owners.