guides
Last update:13 June 2019
This page in our guide toVoid Bastardsfocuses onmore challenging enemies.
We have provided several useful techniques to eliminate all the enemies listed here.
Thanks to these methods, you will be able to kill (or avoid) them with greater ease.
How to deal with Screw?
Screws are the most powerful and problematic enemies during the early stages of the game.
Try toavoid themeither by running away from these enemies or by choosing other passages.
Bushwackertraps are very helpful in damaging a Screw - these traps deal more damage than the starting pistol.
ThatScrew will betrapped(see the picture above).
How to deal with Spook?
This is another challenging enemy encountered during the early stages of the game.
As for the Spook, the damage dealt by this enemy isn’t the problem.
What makes this enemy problematic is the Phase ability which works like teleportation.
Spook will use this ability shortly after you attack it.
you might solve this problem in three ways:
How to deal with Patients?
Patients are a flying cluster of heads.
The appear a bit later in the game.
This means that they are more challenging to kill than a Screw or a Spook.
Don’t use a pistol or any other weapon that shoots single bullets.
There are two good methods of killing Patients:
How to deal with Zec enemy jot down?
Zec are female characters who are shooting at you while protected by energy shield.
If you succeed, then use some powerful weapon to carry out the attack by surprise.
You will have the confidence that Zec will die before he has time to turn around.
The alternative is to rely on grenades.
The explosion can weaken it or kill it.
At the end of the campaign, you should bring a Scrambler for missions where Zec opponents appear.
you could hit and pull them even if you are separated by a protective shield.
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