guides
Last update:11 May 2016
In parentheses are given the values for the next level of the same skill.
Action: Civil Administration.
Martial philosophy
(-6%/-12%/-18%) upkeep costs.
Action: Military Administration.
Demagogy
(-5%/-10%/-15%) tax rate.
(+30%/+60%/+90%) public order penalties due to local presence of foreign cultures.
Action: Merchant Payoff.
Action: Threat of Destruction.
Action: Cultural Propaganda.
Same as with champion, skill selection depends on the role you’re planning for this character.
Universal set of skills for the character which will spread your culture and prepare lands for invasion isphilosophyanddemagogy.
Such character will often accompany the army, so we can also developmartial philosophyto decrease upkeep costs.
For characters staying in the depths of empire there is only one effective path:dignitaryand thenpolitics.
This site is not associated with and/or endorsed by the SEGA or Creative Assembly.
All logos and images are copyrighted by their respective owners.