Champions of the Just begins the Templars thread in Dragon Age Inquisition.

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Last update:04 December 2024

Champions of the Just starts the Templars thread inDragon Age Inquisition.

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How to start the Templars thread?

Way to unlock:Automatically, after the meeting withLuciusduring The Threat Remains, main quest.

This (rather cool) meeting takes place after you arrive inVal Royeaux (M4,2).

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NOTE Making progress in this quest will gain you the Templars support.

Before you continue with this quest, be sure that you want to ally with the Templars.

After you have obtained the required amount of points, return toHavenand walk over to the war room.

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The experience level of the party that the game recommends, is around 4-7.

After you see several cutscenes, the party gets to the bottom level of theTherinfal Redoubt(M11,1a).

After the conversation, go West.

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you’re gonna wanna meet another important NPC here -Knight-Templar Barris (M11,1b).

They are connected with the flags that symbolize Andrasta, the Templars and the regular people.

Interacting with the knobs raises the flag, half the way, connected with it.

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Using a knob twice makes the flag return to the very top.

As mentioned byBarris, in the previous conversation, there is nothing like a wrong choice here.

Fight with Captain Denam

The next step is entering the Western building.

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If you have passed on the rite, Abernache will remain alive.

Take the only available exit, kill the newTemplars, who have been hiding in the next corridor.

Head Southwards and find the stairs to the upper floor.

PlayStation

Over the stairs, you will get to another yard(M11,1e).

After you have secured the yard, enter the nearby building and deal with moreTemplars.

Head South-Westwards, then, turn West and Northwards.

Xbox

How to escape from the Nightmare?

Your new objective is to get out of this bizarre place, i.e.

The choice of dialogue options is of no essence here.

Dragon Age: Inquisition

Crossing the chamber with the flames is less problematic than it might seem at first.

This way, change sides between the Northern and the Southern end of the chamber.

Now, for a change, walk into the North-Western end of the room(M11,1j).

At the attempt to leave this location, there appears an opportunity to talk to the mysteriousCole.

The apparition states his will to help you leave the nightmare.

After you get to the second part of the nightmare(M11,1l), head Eastwards.

Just like earlier, you could either watch the short cutscenes or skip them.

Here, you are going to encounter theEnvy Demonagain.

Examine the nearby rooms and findColeagain,inside one of them (M11,1m).

Listen to his suggestion and kindle Veilfire here.

Now, you should probably reach four other places, where you need start fires also(M11,1n).

Around, you’re free to find the second inscription connected with the Demonic Dogma side quest.

I recommend that you see that part of the walkthrough, for a moment, now.

Locate the stairs(M11,1o).

After you listen to a short conversation, leave the starting location.

While exploring this part of the nightmare, you oughta remember about two things.

Secondly, expect that you will have to eliminatespecters.

Fortunately, in most cases, a single attack gets the job done.

You now need to follow the linear path to a lever.

Pull the lever and walk into theTherinfal Redoubt Courtyard.

Take a look around for the third inscription, connected with the Demonic Dogma side quest and head on.

This time around, you run into theEnvy Demonhere.

See the short cutscene, in the course of which your character leaves the nightmare.

How to survive the battle in the Great Hall?

After you get toThe Great Hall (M11,1r)listen to the conversation withBarris.

You will learn that you better find three veterans and a cache of lyrium.

Before you head out, learn about the new, very important, element of this quest.

After you leave the Great Hall and focus on exploring the adjacent areas, it starts to deplete gradually.

You cannot let it deplete completely, or you will fail the quest.

What is even more, after it drops below 30%, Barris dies later in this quest.

In general, I recommend that you break the process into smaller chunks.

At the Great Hall, there is aSupply Cache.

The areas adjacent to the Great hall can be explored in any order you want.

To the South of the Hall, there are theUpper Barracks.

Explore the barracks and, at the same time, eliminate thedemonsand theinfected Templars.

After you reach each one, help him eliminate the hostile creatures and listen to a short conversation.

You do not need to explore the barracks that thoroughly right now.

it’s possible for you to do that later on, i.e.

when you will not have to race against time anymore.

To the North of the Great Hall, there are theOfficers' Quarters.

Similarly, be prepared to fightmonstersand try not to take too long.

Go to the ground floor now and take the door in the middle, in the main yard.

Exit Lucius' chamber and head towards the door a bit to the West.

Climb up the stairs and locate theLyrium Cache (M11,1w).

it’s possible for you to now head back to the Great Hall(M11,1r).

I recommend that you start by opening theSupply Cache.

Then, talk toBarris, after which a big battle, in the Great hall, ensues.

deploy the ranged ones higher, on the wooden scaffoldings.

Otherwise, he remains alive.

Head Westwards but, before you climb the stairs, take a look around for anotherSupply Cache.

Entering the den starts a short cutscene and starts the battle with theEnvy Demon.

How to defeat the Envy Demon?

First of all, take a stab at keep the ranged party members away from the monster.

you’ve got the option to use all sorts of attacks to deal damage to theEnvy Demon.

you might, e.g.

Defeating the Templars is not difficult.

Continue using the same attacks that you did.

What to do with the Templar Order?

attempt to leave the arena and you will meet the Templars.

IfBarrissurvived, it is him that you will talk to.

Otherwise, you will talk toFletcher.

you’ve got the option to:

Regardless of what you do, you cut back toHaven.

After you return to the war room inHaven, listen to the conversations.

One of them will be interrupted byColeentering the room.

I recommend, of course, that you allow him join the party.

This is the end of this long quest.

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