by invisible walls or blockades) as it was in the case of the second installment of the game.

Collecting all of these is, to a greater or lesser extent, rewarded.

What is very useful while examining elements of the surroundings is the option to “scan” (i.e.

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to search automatically), which you’re free to activate by pressing the appropriate key/button.

It is a good idea to use it as often as possible.

Thanks to this, your party will be directed towards the place where the item has been hidden.

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Scanning the environment can be done outside of exploring the game world freely.

What opts for this solution, is that many opponents drop valuable trinkets or gear.

In many longer quests there also are supplies crates placed all around the area.

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Using mounts makes it faster to travel.

Additionally, they are a perfect choice if you want to get to a less accessible area, e.g.

a village or an encampment in a mountainous area.

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near a cliff edge.

Of course, falling from heights is not the only situation in which a party member may die prematurely.

Exploring the uninhabited areas carries the risk of encountering bandits, hostile animals and/or monsters.

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The opportunity to enrich your inventory is not the only reason for exploring locations thoroughly.

Equal in importance is talking to new NPCs.

The system makes it easier to return to the locations that you have already discovered, e.g.

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to meet with the quest-giver again.

This action is free to use and, for obvious reasons, cannot be used in combat.

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Dragon Age: Inquisition