It’s a small unit, capable of detecting hidden units, including Zergs buried in the ground.
With his help, you won’t have any problems with getting to the old base[1].
Unfortunately they are very vulnerable to air attacks - such the fate of a giant.
You will be attacked from the north and east, systematically every four minutes.
You won’t see the clock only during the first natives' invasion.
Basically the Zergs will throw everything they have at you.
There are a couple bases round the Overmind and they mostly rely on ground units.
Keep your eyes opened for any free-roaming Ultralisks.
How much helpful that will be, you will discover very quickly.
The offensive one should definitely consist of some Colossuses and absolutely something anti-air, because of the mentioned Mutalisks.
This site is not associated with and/or endorsed by the Blizzard Entertainment or Blizzard Entertainment.
All logos and images are copyrighted by their respective owners.