This army has got very mobile units, and theirs main strength is based on special abilities and attacks.
Farseer Caerys- Main Hero, responsible for supporting troops on first line with special offence abilities.
Strongest “magician” in game.
This Hero should avoid open fight.
Guardian- Squad members from 4 to 10 troops.
Useful only at distance, they must avoid melee combat.
Possible upgrades - armor/damages.
Ranger- Infantry troops with strong pulse rifles.
Strong against light and heavy infantry units.
Squad members from 4 to 8 troops.
Possible upgrades: damages, invisibility.
Can badly reduce enemy morale.
Falcon Grav Tank- Support and APC vehicle.
Can fly over the battlefield for short distance.
Good HP/Damages allow to use this unit in offensive actions.
Seer Council- Elite formation, can detect enemy hidden units.
Very good morale and damages in melee combat.
Squad members from 3 to 9 guardians.
After upgrades, strong against every kind of ground units.
Harlequin- Can detect invisible units and has strong special abilities.
In fights, it should support units on first lines of battle.
Shuriken Cannon Platform- mobile support torrent, can slow down enemy vehicles and infantry.
Brightlance Platform- mobile torrent, can weaken enemy defense possibilities for a while.
Avatar- Eldars Demon, very powerful damages and many Hit points.
One of the few greatest demons in the game.
Vyper- speeder, fast and light armed.
Responsible for supporting troops in fight and clearing control points.
Wraithlord- MechWarrior, weird construction, looks weak but is very strong and got many HP.
Very good damages in close combat mode.
Nightwing- Aircraft, strong only against infantry units.
Fire Prism- Heavy storm tank.
Good defense and damages.
Possible upgrades of armor/force shield, speed and damages.
Can fly over battlefield.
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