The riddle once again makes use of theEnigma Machine.
Use both analog sticks to create the password MIRROR and accept with A.
The solution can be seen on the screen above.
17th riddle
Note that a new point has appeared on the Arkham City map#1.
It points the location of the fifth Riddler room, inside of which another hostage is being held.
Saving him is the17th riddle.
Head to the spot, found in the Amusement Mile district north of theGCPD building.
Go to the next room and note thewomanimprisoned on the platform#1.
Start off by turning right#2.
after reaching the new gate note the crusher blocking the further path.
Take out theElectrical Chargeand shoot at the magnet by the ceiling#2.
Sending the charge will result in raising the crusher#1.
Stop after reaching the red line#1, so that you end up between two working crushers.
Wait for the crusher in front of you to raise and QUICKLY run forward.
Be ready to perform the last slide#2.
Turn left and stand on the red tiles#1.
Listen to what the Riddler has to say and start throwingBatarangsin the lit question marks#2.
you oughta be fast about doing that, as otherwise Batman will get electrocuted.
Keep an eye on those high up, as they might be hard to notice at first#1.
After completing this puzzle, head to the newly unlocked passage#2.
Go up and note that there are steel pallets and a destructible wall behind the barrier#1.
Turn around and note the electromagnet on the wall#2.
Use theElectrical Chargeto set the pallets in motion and break through the wall as a result.
Once again approach the barrier and this time equip theRemote Controlled Batarang.
Aim at the big hole above the gate#1and throw it.
Now use the standardBatarangto hit the second question mark#1.
Head into the new corridor#1and after listening out to another Riddler monologue, prepare theLine Launcher.
Shoot at the wall at its end and wait for Batman to reach that spot#2.
so you can solve the mini-game, you should probably create the password BAMBOOZLING#2.
After getting through the corridor, change the direction by aiming at the right wall#2.
Soon you should reach another corridor with electrified floor tiles.
Equip theElectrical Chargeand shoot at the magnet built into the floor#2.
Now you’ve got the option to use theGrapnel Gun.
Afterwards you’ve got the option to head on.
Be ready to change direction after reaching the corner, as you could’t land on the red tiles.
Instead, turn the camera left and shoot a new line#2.
Fire a line towards the platform on whichofficer Anne Bishopis and land on it#2.
Traditionally, you have to approach the hostage and press A to save her#1.
After getting to a safe spot, you won’t receive any radio frequency.
Instead, listen to a conversation with theOracleregarding the plan of finding the Riddler’s hideout#2.
The place is in the Burrows, north of theMuseum.
Head to the northern Museum entrance#1, the one leading into the Iceberg Lounge.
Theenemieshere can be eliminated or simply ignored.
Head west, reaching a spot where you’re free to jump onto the lower level#2.
Now you better repeat the same actions needed to gather one of the secrets here.
Head onto one of the poles located west of the mission objective#1 #2.
Land and look for a door in the north which will lead you toThe Riddler’s hideout#1.
Once inside, try opening the closest door#2, only to find out that they’re locked.
Look up and find a ledge which you might grab using theGrapnel Gun#1.
After reaching the upper balcony, approach the ventilation shaft grate#2and pull it out by tapping A.
Enter the ventilation shaft and follow the only possible path#1, listening to theRiddler’smonologues on your way.
Take some time to familiarize yourself with the situation in which the Riddler’shostagesare.
They are constantly moving#1and wearing helmets that send localizing beams#2.
Wait for one of the hostages to pass by you and follow him#1.
Try staying as close to him as possible, so another one doesn’t catch on Batman.
Keep following the hostage until you will be able to safely turn left#2.
Here you will also have to wait for a hostage to come and follow him#1.
Keep following the second hostage until you reach a new passage on the left#2.
The hostage should eventually turn left twice.
Get ready, as you’re closing in on the Riddler#2.
Head forward until you find yourself directly below the room occupied by theRiddler.
You will be informed of this by a prompt that you could perform a takedown#1.
Quickly press Y, thanks to which Batman will attack the Riddler by surprise#2.
A longer cutscene will play, featuring the arresting of Riddler#1and a conversation withAaron Cash#2.
This site is not associated with and/or endorsed by the Warner Bros Interactive Entertainment or RockSteady Studios.
All logos and images are copyrighted by their respective owners.