Walk through there to the other side.
Go towards the gate ahead.
Before you walk through it, look through the window at what’s happening inside.
Notice the man and the bag with food.
Now walk through the nearby gate.
Sneak up across the building and look through another window.
Press on the desk and on the crest hanging on the wall.
Now you could leave through the same way as you came in.
Walk towards the table and pick up the Drawing of Coat of Arms.
Then walk towards your library next to the chimney and switch the document key in to Research.
choose the English Coat of Arms.
After a short cutscene and the conversation with Holmes' daughter, go to Marsh’s House.
Once there, enter inside and create a portrait of the man sitting on the chair.
The most important parts are:
Once the analysis is complete, start the conversation with Lord Marsh.
After asking him about his sickness you must usethe painkiller counterargument.
Once the talk is over, look through the room.
Walk towards the documents table and activate your detective sense.
Pick up evidence -List of Participantsand highlight John Strowbridge on it.
Then press the picture and the newspapers on the table.
Now you’re able to leave Marsh’s home.
Go toHurst’s House.
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