Champion system
The Champion System unlocks automatically after you have attained veteran rank #1.
Blessed
Increases healing abilities o 1% per each point of the skill.
Spell Erosion
Ignores 1% of the opponent’s defense against magic per each point of the skill.
Vengeance
Grants critical hit from magic, after three magic attacks have been blocked.
This skill becomes available after you have attained 12 points of the tree.
Spell Precision
Increases chance of critical hit from magic by 12%.
This skill becomes available after you have attained 75 points of the tree.
This skill becomes available after you have attained 10 points of the tree.
Riposte
While blocking an attack, you reflect 1776 of damage dealt by the attacker.
This effect may take place every 5 seconds.
This skill becomes available after you have attained 30 points of the tree.
This skill becomes available after you have attained 75 points of the tree.
Tactician
You knock your opponents off balance, after each successful dodge from their attacks.
This skill becomes available after you have attained 100 points of the tree.
Precise Strikes
Increases critical damage dealt by 1%, per each point of the skill.
Thaumaturge
Increases damage from poison, disease and magic, by 1% per each point spent.
Mighty
Increases damage from physical attacks by 1% per each point spent.
Opportunist
Increases damage dealt by your attack, after each spell you successfully interrupt, by 15%.
This skill becomes available after you have attained 10 points of the tree.
Perfect Strike
Increases the chance of a critical hit, by 12%.
This skill becomes available after you have attained 30 points of the tree.
Exploiter
Increases damage dealt to opponents that have been knocked off balance, by 10%.
This skill becomes available after you have attained 75 points of the tree.
This effect can occur every 20 seconds.
This skill becomes available after you have attained 120 points of the tree.
Spell Shield
Increases defense against magic attacks, by 1% per each tree point that you spend.
This skill becomes available after you have attained 10 points of the tree.
Phase
After each dodge, the statistic of the magic resistance armor rises by 510 points for 3 seconds.
This skill becomes available after you have attained 30 points of the tree.
This skill becomes available after you have attained 75 points of the tree.
Reinforced
While blocking, you receive thorns that deal 969 damage points to the opponent, every 10 seconds.
This skill becomes available after you have attained 120 points of the tree.
Hardy
Decreases damage taken from poisons, diseases and magic, by 1% per each skill point spent.
This effect occurs every 10 seconds.
This skill becomes available after you have attained 10 points of the tree.
Resilient
You regenerate 75 health points, while taking critical damage.
This skill becomes available after you have attained 30 points of the tree.
Critical Leech
After a successful critical attack, you immediately regenerate 255 health points.
This effect occurs once per every 5 seconds.
This skill becomes available after you have attained 75 points of the tree.
This skill becomes available after you have attained 120 points of the tree.
The Lord
Quick Recovery
Increases the amount of healing points by 1% per each tree point spent.
Field Physician
Decreases damage that you receive, while reviving a fallen ally, by 15%.
This skill becomes available after you have attained 10 points of the tree.
This skill becomes available after you have attained 30 points of the tree.
Revival
You absorb 7905 points of damage for 5 seconds, after the revival.
This skill becomes available after you have attained 75 points of the tree.
Determination
You absorb 994 points of damage, for 15 seconds after drinking a potion.
This skill becomes available after you have attained 120 points of the tree.
The Tower
Magician
Reduces mana cost of magic abilities, by 1% per each tree point spent.
Sprinter
Reduces the stamina cost of springing, by 1% per each tree point spent.
Bashing Focus
Reduces the stamina cost of staggering attacks, by 1% per each tree point spent.
Warlord
Reduces the stamina cost of all the skills used, by 1% per each tree point spent.
This skill becomes available after you have attained 10 points of the tree.
Inspiration Boost
Increases the overall inflow of inspiration, by 20%.
This skill becomes available after you have attained 30 points of the tree.
This skill becomes available after you have attained 75 points of the tree.
War Mount
Your mount does not use up stamina outside of combat.
This skill becomes available after you have attained 120 points of the tree.
The Lover
Mooncalf
Increases regeneration of stamina, by 1% per each point spent within the tree.
Healthy
Increases regeneration of health, by 1% per each point spent within the tree.
Arcanist
Increases mana regeneration by 1% per each point spent within the tree.
Plentiful Harvest
You receive a 10% chances of doubling your harvest of natural resources.
This skill becomes available after you have attained 10 points of the tree.
Synergizer
After you activate synergy, you receive a boost to two of your ultimate abilities.
This skill becomes available after you have attained 30 points of the tree.
Master Gatherer
Decreases time to harvest resources, by 50%.
This skill becomes available after you have attained 75 points of the tree.
Windrunning
Increases movement speed by 2%.
Also, sprinting increases the rate of regeneration of health and mana, by 10%.
This skill becomes available after you have attained 120 points of the tree.
Fortune Seeker
Increases the amount of gold that you find in chests, by 50%.
This skill becomes available after you have attained 10 points of the tree.
Merchant Favored
Decreases the cost of repairing the equipment by 10%.
This skill becomes available after you have attained 30 points of the tree.
Treasure Hunter
Increases the quality of equipment that you find in chests.
This skill becomes available after you have attained 75 points of the tree.
This skill becomes available after you have attained 120 points of the tree.
You will be able to deal with situations that proved too difficult at earlier stages of the game.
Also, reaching the highest level goes hand in hand with mastering your abilities.
You will be no longer restricted by your current level.
Also, you will be finding the more unique materials for your upgrades.
Your weapons will be becoming more and more powerful.
Thanks to crafting, you will be able to achieve top level in each category.
Dungeons
After you attain level 50, you are going to face countless adventures.
In dungeons, new instances appear and these are meant for the highest level only.
New instances mean new dynamic quests.
New, stronger opponents will use 100% of their skills.
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