Pickpocket- Your quick hands and sticky fingers make picking pockets 25% easier.
Rank
Requirements
Description
1
PER 1
Your quick hands and sticky fingers make picking pockets 25% easier.
2
Picking pockets is now 50% easier.
you’ve got the option to place a live grenade in a person’s inventory.
3
Picking pockets is now 75% easier, and you might steal equipped weapons.
Rifleman- Keep your distance long and your kill-count high.
Attacks with non-automatic rifles do 20% more damage.
PER 2
Keep your distance long and your kill-count high.
They also have a slight chance of crippling a limb.
They also have a slightly higher chance of crippling a limb.
Awareness- To defeat your enemies, you know their weaknesses!
you’re free to view a targets specific damage resistances in V.A.T.S.
PER 3
To defeat your enemies, know their weaknesses!
it’s possible for you to view a target’s specific damage resistances in V.A.T.S.
Locksmith- Your nimble fingers allow you to pick Advanced locks.
PER 4
Your nimble fingers allow you to pick advanced locks.
PER 4 / LVL 7
you could pick Expert locks.
PER 4 / LVL 18
it’s possible for you to pick Master locks.
PER 4 / LVL 41
Your bobby pins never break during lockpicking.
Demolition Expert- The bigger the boom, the better!
PER 5
The bigger the boom, the better!
Your explosives do 25% more damage, and you might craft explosives at any Chemistry Station.
Your explosives do 50% more damage, and grenades gain a throwing arc.
Your explosives do 75% more damage and affect a larger area.
Your explosives now do double damage.
Mines and grenades shot in V.A.T.S explode for double damage, too.
Night Person- You are a creature of the night!
Gain +2 to Intelligence and Perception between the hours of 6:00 p.m. and 6:00 a.m.
PER 6
You are a creature of the night!
Gain +2 to Intelligence and Perception between the hours of 6:00 p.m. and 6:00 a.m. Refractor- You must be part mirror!
Instantly gain +10 Energy Resistance.
PER 7
You must be part mirror!
Instantly gain +10 Energy Resistance.
PER 7 / LVL 11
You now have +20 Energy Resistance.
PER 7 / LVL 21
You now have +30 Energy Resistance.
PER 7 / LVL 35
You now have +40 Energy Resistance.
PER 7 / LVL 42
You now have +50 Energy Resistance.
Sniper- It’s all about focus.
You have improved control and can hold your breath longer when aiming with scopes.
PER 8
It’s all about focus.
You have improved control and can hold your breath longer when aiming with scopes.
PER 8 / LVL 13
Non-automatic, scoped rifles have a chance of knocking down your target.
PER 8 / LVL 26
Non-automatic, scoped rifles gain +25% accuracy to head shot in V.A.T.S.
Penetrator- There’s no place to hide!
PER 9
There’s no place to hide!
Concentrated Fire- Stay focused!
every attack on the same body part gains +10% accuracy.
PER 10
Stay Focused!
In V.A.T.S every attack on the same body part gains +10% accuracy.
PER 10 / LVL 26
In V.A.T.S every attack on the same body part gains +15% accuracy.
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