Objectives:
The quest begins at theDiamond City Marketand you start by followingDogmeatall the time.
Exit the city and follow the dog.
The most dangerous creatures are definitely yao guai bears.
Keep distance at all cost and use a ranged weapon to get rid of them.
You will stop at following locations:
Your destination isFort Hagen.
It’s located near the western edge of the map and it is shown in the screenshot above.
Dogmeat will stop sniffing now and your new objective will be to find the way inside.
Go to the back ofFort Hagen, because you’ll find metal balconies leading to the roof there.
Start a long, linear walk through corridors and rooms ofFort Hagen.
Hostile synths are inside the building - energy weapons similar to their own are the most effective against them.
Moreover, look out for turrets (laser ones are the most dangerous) and occasional mines.
In the beginning, you’ll reach a door that’s locked with a chain from the other side.
What it means is that you have to take a longer way.
Keep going forward and ignore Kellogg’s messages, because he does not pose any threat yet.
You’ll soon reach a door leading toFort Hagen Command Center.
Stop when you reach the room shown in the picture above.
Save the game because a tough battle awaits you ahead.
Kelloggis currently in a large room nearby with a group of synths.
You won’t be attacked right away and you’re able to approach him for a short conversation.
Don’t count on avoiding the fight, Kellogg will attack you as soon as you stop talking.
Sooner or later, Kellogg will use camouflage that will make V.A.T.S-based attacks impossible.
Don’t let Kellogg heal himself and take care of your own health.
LeaveDiamond City Marketand head towardsGoodneighborlocated to the northeast.
When you reach it, go to theMemory Den.
Get inside, go to the back and find the stairs leading to the basement.
You’ll findDoctor Amari.
Talk toDoctor Amariabout your situation and show her the implant you got from Kellogg’s body.
IfNick Valentineis your companion, he’ll try watching Kellogg’s memories first.
The attempt will be unsuccessful and you’ll have to watch them yourself.
It’s time for a linear “journey” through Kellogg’s memories that’s not very interactive.
Use unusual paths to reach places where memories are going to be played.
You don’t have to do anything, just watch the scenes.
Watch all of the memories, including the one with Shaun.
To return to the real world, use the Memory Lounger (TV).
After leaving the chair, talk toDoctor Amari.
You’ll learn that you have to find Virgil.
You’ll take care of that in the next quest -The Glowing Sea.
Rewards for completing the quest:Experience points.
a new main quest (The Glowing Sea).
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